The_Customizer Posted October 28, 2014 Posted October 28, 2014 (edited) "Lets stop the bickering and starting the slaying." OOC: I should have a Nostrum and Smelling salts active, right? Edited October 28, 2014 by The_Customizer Quote
joeshmoe554 Posted October 28, 2014 Posted October 28, 2014 Jeaux loaded his handcannon for the inevitable fight Quote
Endgame Posted October 29, 2014 Author Posted October 29, 2014 QM Note: Sorry, 105ers, my sickness and academics have unfortunately left me without the time to update the party and post up a battle today. Quote
Endgame Posted October 29, 2014 Author Posted October 29, 2014 (edited) "A bit of a secret, Boomingham: Much like the hunters you asked about on the Excelsus, I consider you lot cattle. However, while I plan to simply tear the hunters apart and harvest their most valuable resource for later - their souls - I get the feeling a far rarer resource may lurk within you Heroicans, although it needs refining. And if that means I have to stage some bouts to see whether or not you're up to par, well, I'm willing. Now, Bellum." The limbs of the Gladius Unit begin to twist and contort towards ghostly sheathes, the Proggs reluctantly pulling out their ethereal weapons. As they brandish their arms against the party, the tenseness fades, their ghostly muscles snapping back into their control as they resign to their fate of having to fight against their will. memories of his family heavy on his mind, Bellum turns towards the heroes to speak. "It looks like we're doomed to never escape the battlefield, eh? I'm sorry for what we have to do, heroes, but... I have my own family to care for." "I guess the battle is about to begin, eh? I await you at the top, heroes. Shall you make it there... Well, our last dance awaits! With that, The Regret vanishes into the ether, awaiting the heroes' final challenge. "...It has to be this way." Prepare For Battle! "Let us get this over with." The Suffering, Level 75 Undead HP: 1300/1300 Immune to Weakness! Specials: Airstrike: The Suffering soars into the air and smashes the hero who rolled Special Damage into the ground, dealing 80 domage to that hero. The impact makes the hero Confused for the rest of the battle, and cannot be remedied. Death from Above: The Suffering takes to the skies and thrusts his spear downwards through the hero who rolled Special Damage, reducing them to 1 HP and remoing all of their positive effects. Phantom Wings: The Sufferingbarrages all heroes for 26 damage, disregarding SP. Specials decided by die roll. Passive Specials: Lord of the Skies: The Suffering is able to dodge many melee attacks due to his wings, taking half damage from physical attacks but double damage from ranged attacks. Unstoppable Force: The Suffering's spear wrecks any defense, rolls of Damage and Special Damage slicing that hero's defense in half (rounded up) for the remainder of the battle.) Apex Predator: If not targetted twice, The Suffering will get two free hits. If he is targetted once, he will only get one. Every inslg etime a Gladius Unit member dies, the number of times The Suffering needs to be targetted goes up by 1. (Currently: 2) Drops: Grating Stone "Back to the battlefield!" The Wound, Level 75 Undead HP: 1000/1000 Immune to Weakness! Specials: Twist of the Knife: The Wound stabs the hero who rolled Special Damage dealing 75 damage and reducing their max HP by 7. Knife Storm: The Wound fires some knives into the sky, two random heroes taking 75 damage. Sharpen the Knife: The Wound sharpens his collection of knives, boosting his level by 5 every round for the rest of the battle. Specials cycle. Passive Specials: Deep Wound: Rolls of damage result in The Wound plunging a knife into the hero's stomach, reducing their max HP by 5. Apex Predator: If not targetted twice, The Wound will get two free hits. If he is targetted once, he will only get one. Every inslg etime a Gladius Unit member dies, the number of times The Suffering needs to be targetted goes up by 1. (Currently: 2) Drops: 240 gold "Just like old times, eh?" The Bleeding, Level 50 Undead HP: 1000/1000 Immune to Blind! Specials: Gushing Gash: The Bleeding slices the hero who rolled Special Damage wide open, inflicting the Bleeding 30 effect. Fatal Cut: The Bleeding tears into the hero who rolled Special Damage, dealing 100 damage and the Doomed effect. Slice and Dice: The Bleeding cuts three random heroes, each of them recieving the Bleeding 15 effect. Specials cycle. Passive Specials: Gushing Blood: All rolls of Damage inflict the Bleeding 13 effect. Apex Predator: If not targetted twice, The Bleeding will get two free hits. If he is targetted once, he will only get one. Every inslg etime a Gladius Unit member dies, the number of times The Suffering needs to be targetted goes up by 1. (Currently: 2) Drops: 240 gold The Party: Lord Lawrence Boomingham (Zepher) *Encouraged!* Level 32.5 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* Power: 51 Power Bonus: 5 Defense: 10 (8) Health: 55/55 Ether: 30/30 Gold: 938 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Silver Sword (WP: 18, Longsword) Grand Potion, Grand Tonic, Remedy x2, Phoenix Essence, Health Core • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) Scarlet Hood (Sutiable for anyone, headwear. SP: 4, Immune to Stunned.) Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 2x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Grating Stone • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour 23? years old human female Level 27.33 Witch Defence: 2 (0) Health: 44/44 (7+26+8+2) Ether: 26/33 (1+24+4+2) Gold: 861 Equipment: Blazing Palm (WP: 14, Fire elemenetal, whip, succeful hits lower the target's level by one.)Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 9, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses), Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Paper Doll *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) Sapphire *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion, Tonic, Grand Tonic x6, Remedy x5, Phoenix Essence x4, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Deadly Venom *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 21 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 5 (0) Health: 33/33 Ether: 17/21 Gold: 888 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear), Golden Helmet (HP +3, SP +3) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, x2 Amethyst, Soma, Tonic, Grand Tonic x3, Grand Potion, Phoenix Essence x3, Remedy x3, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire, Ectoplasm, Oculoid Fireworks x3, Ether Core, Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Mortimer "Em" Mahzan (Em) *Party Leader!* Unknown age human male Warden Level 20.33 Power Bonus: 5 Defense: 25 Health: 39/39 Gold: 266 Equipment: Blazing Bow (WP: 14, Fire-elemental)Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum, Remedy x2, Venom, Grand Potion x5, Mead, Ambrosia, Silver Ore, Phoenix Essence Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Aquabow (WP: 7, Water-elemental), Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, *Hastened!* Level 25 Druid Power: 41 Health: 39/39 Ether: 26/28 Gold: 375 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion x2, 7 Mead, 2 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x4, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy x2, Silver Ore, Smoke Bomb Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Hastened!* *Lucky!* Level: 31.75 Power Bonus: +0 (0art+0perm) Health: 45/45 (lvl30+cls7+7perm+0art) Defense: 5 (5art+0Shield+0perm) Ether: 0/0/30 (lvl30 Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 4655 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*) Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats) Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) Artefact 5 (40+): Artefact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Old Whip (WP: 10/20 against Beasts) Consumables: Potions (25), Grand Potions (18), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (10), Mead (14), Smelling Salts (14), Nostrums 12), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1), Grating Stones (1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore "They're even stronger than they were before?" Punii, Level 22 Alchemist HP: 38/38 SP: 3 Gold: 19 Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?) Inventory: Health Coire, Ether Core, Grand Tonic x2, Bravado Brew, Phoenix Essence, Smoke Bomb x3 "Oh gods..." Alice Incor, Level 20.66 Sage *Invisibility!* HP: 30/30 Ether: 17/22 SP: 2 Equipment: Leather Armor (SP: 2, Bodywear) Invisibility Cloak (Backwear: 1/6 chance of dodging rolls of Damage and Free Hits), Ivory Hammer (WP: 12), Diamond, Amethyst Inventory: Grand Potion x2, Smelling Salts "..." Masson Cour, 26 years old, Level 50.2 Paragon HP: 70/70 SP: 5 (3) Power Bonus: 5 Gold: 50 Equipment: Darksteel Zandatsu (WP: 15, Longsword) Ivory Syndicate Cowl (SP: 5, Headwear, suitable to Masson only), Regretful Robes (+5 power, Bodywear), Quickdraw Sheathe (1/6 chance of starting every battle Hastened, Backwear), Wedding Ring (Immune to Enamored, Suitable to Masson only, cannot be dequipped, Accesory), Inventory: Spare Dagger (WP: 8), Remedy x2, Grand Potion x3, Paper Doll Edited October 30, 2014 by Endgame Quote
Zepher Posted October 29, 2014 Posted October 29, 2014 "I believe you wanted to be my partner, Cardiac?" asks Boomingham, squaring up against the Bleeding, his Frozen Saber drawn. He looks so brave and proud it takes a second for anyone to realize he is at a safe distance. Quote
Emjajoas Posted October 29, 2014 Posted October 29, 2014 Mortimer draws his Blazing Bow and joins Boomingham at firing at the Bleeding from the back row. "Tch. Karie, hit The Wound with your sheep if you can. We can't afford the effects that thing's dishing. Everyone else, find a target and try to make them hurt." Battle Order: Mortimer VS The Bleeding with Blazing Bow from the Back Row. Masson VS The Suffering with Darksteel Zandatsu from the Back Row. Boomingham VS The Bleeding with Frozen Saber from the Back Row. Johon VS Johon VS Jeaux VS Karie VS Erdathcath VS Erdathcath VS Punii uses Health Core if a Hero is below half health, otherwise he does nothing. Alice Heals Lowest Health Hero. Quote
The_Customizer Posted October 29, 2014 Posted October 29, 2014 OOC: If I remember right I should be hastened and Encouraged "Probably best that I take down the Suffering. Agreed?" Erdathcath fires her handcannon at The Suffering from the back row, twice. Quote
Kintobor Posted October 30, 2014 Posted October 30, 2014 Karie should be lucky. "Baaffy? The reliable little sheep? Where did he get to..." Karie eventually finds Baaffy trailing behind her, feeling slightly relieved to see something she could trust. "I'm surprised the Oculoids haven't taken you out. Go, Baaffy, go!" Karie directs Baaffy towards the Wound! Quote
Endgame Posted October 30, 2014 Author Posted October 30, 2014 "I believe you wanted to be my partner, Cardiac?" "We both wield blades that are perfect for making their victim bleed out, do we not? Looks like we're not only beasts of war, Boomingham, but bloody ones as well. ow, we shall see who is the superior general!" OOC: If I remember right I should be hastened and Encouraged QM Note: Could you point me to where you took the mead, please? Karie should be lucky. "Baaffy? The reliable little sheep? Where did he get to..." Karie eventually finds Baaffy trailing behind her, feeling slightly relieved to see something she could trust. "I'm surprised the Oculoids haven't taken you out. Go, Baaffy, go!" Karie directs Baaffy towards the Wound! "That thing is still kicking?" "It's *wheeze* more persistent than I am, I'm starting to think." "Karie, are you... Able to fight? After what you've been through?" Quote
The_Customizer Posted October 30, 2014 Posted October 30, 2014 OOC: Nevermind, I had to confused with something else. All good. Quote
joeshmoe554 Posted October 30, 2014 Posted October 30, 2014 Jeaux seizes his diamond, casting a spell of light at The Suffering from the back row Quote
Emjajoas Posted October 30, 2014 Posted October 30, 2014 (edited) Battle Order: Mortimer VS The Bleeding with Blazing Bow from the Back Row. Masson Does Nothing From the Back Row. Boomingham VS The Bleeding with Frozen Saber from the Back Row. Johon VS The Wound with Muckracker from Front Row. Johon VS The Wound with Muckracker from Front Row. Jeaux VS The Suffering with Spell of Light (diamond) from Back Row. Karie VS The Wound with Baaffy from Back Row. Erdathcath VS The Suffering with Handcannon from Back Row. Erdathcath VS The Suffering with Handcannon from Back Row. Punii uses Health Core if a Hero is below half health, otherwise he does nothing. Alice Heals Lowest Health Hero. Edited October 30, 2014 by Emjajoas Quote
joeshmoe554 Posted October 30, 2014 Posted October 30, 2014 OOC: It doesn't list the Darksteel Zandatsu as being able to harm undead. Should Masson attack if he is incapable of dealing any damage to the enemies? Quote
Emjajoas Posted October 30, 2014 Posted October 30, 2014 (edited) OOC: Slight oversight on my part, thanks for the catch. We'll have to get something onto him next turn that he can attack with. Edited October 30, 2014 by Emjajoas Quote
Endgame Posted October 31, 2014 Author Posted October 31, 2014 (edited) Round One of The Battle on the Bridge! >Mortimer VS The Bleeding (back): Special Damage (Gushing Gash: Bleeding 30 inflicted!) >Masson does nothing (back) >Boomingham VS The Bleeding (back): Critical Hit (9x2=18+32=50x4=200/2=100 damage) >Johon VS The Wound (front): Steal Hit (31+13=44 damage) >Johon VS The Wound (front): Steal Steal (112 old earned) >Jeaux VS The Suffering (light) (back): Hit (21+7=28x4=112 damage) >Karie deploys Baaffy on the The Wound (back): Baa! >Erdathcath VS The Suffering (back): Damage Aim (25x2=50 damage, Poison 7 inflicted) >Erdathcath VS The Suffering (back): Damage Critical Hit (16x2=32+25=57x2=114 damage, Poison 7 inflicted) >Punii does nothing >Alice does nothing >The Suffering takes 21 Posion damage/-130 max HP from cursed. The Bleeding plunges his corseque into Mortimer's body, the warden beginning to gush blood. "Does it hurt?!" The Bleeding is quickly countered by Boomingham, the light inside his blade dizzying the general and tossing him away. The party continues to trade blows with the Gladius Unit, resulting in a bleding Mortimer, an injured Suffering and Bleeding, and a sleeping Wound. "Never let your guard down!" The Suffering, Level 75 Undead *Poison 21!* *Cursed!* HP: 1003/1170 Immune to Weakness! Specials: Airstrike: The Suffering soars into the air and smashes the hero who rolled Special Damage into the ground, dealing 80 domage to that hero. The impact makes the hero Confused for the rest of the battle, and cannot be remedied. Death from Above: The Suffering takes to the skies and thrusts his spear downwards through the hero who rolled Special Damage, reducing them to 1 HP and remoing all of their positive effects. Phantom Wings: The Suffering barrages all heroes for 26 damage, disregarding SP. Specials decided by die roll. Passive Specials: Lord of the Skies: The Suffering is able to dodge many melee attacks due to his wings, taking half damage from physical attacks but double damage from ranged attacks. Unstoppable Force: The Suffering's spear wrecks any defense, rolls of Damage and Special Damage slicing that hero's defense in half (rounded up) for the remainder of the battle.) Apex Predator: If not targetted twice, The Suffering will get two free hits. If he is targetted once, he will only get one. Every inslg etime a Gladius Unit member dies, the number of times The Suffering needs to be targetted goes up by 1. (Currently: 2) Drops: Grating Stone "Thatzzzz an interezzzting tacticzzzzzzz..." The Wound, Level 75 Undead *Fast Asleep!* HP: 956/1000 Immune to Weakness! Specials: Twist of the Knife: The Wound stabs the hero who rolled Special Damage dealing 75 damage and reducing their max HP by 7. Knife Storm: The Wound fires some knives into the sky, two random heroes taking 75 damage. Sharpen the Knife: The Wound sharpens his collection of knives, boosting his level by 5 every round for the rest of the battle. Specials cycle. Passive Specials: Deep Wound: Rolls of damage result in The Wound plunging a knife into the hero's stomach, reducing their max HP by 5. Apex Predator: If not targetted twice, The Wound will get two free hits. If he is targetted once, he will only get one. Every inslg etime a Gladius Unit member dies, the number of times The Suffering needs to be targetted goes up by 1. (Currently: 2) Drops: 240 gold "You can't keep me pinned down!" The Bleeding, Level 50 Undead *Stunned!* HP: 900/1000 Immune to Blind! Specials: Gushing Gash: The Bleeding slices the hero who rolled Special Damage wide open, inflicting the Bleeding 30 effect. Fatal Cut: The Bleeding tears into the hero who rolled Special Damage, dealing 100 damage and the Doomed effect. Slice and Dice: The Bleeding cuts three random heroes, each of them recieving the Bleeding 15 effect. Specials cycle. Passive Specials: Gushing Blood: All rolls of Damage inflict the Bleeding 13 effect. Apex Predator: If not targetted twice, The Bleeding will get two free hits. If he is targetted once, he will only get one. Every inslg etime a Gladius Unit member dies, the number of times The Suffering needs to be targetted goes up by 1. (Currently: 2) Drops: 240 gold The Party: Lord Lawrence Boomingham (Zepher) *Encouraged!* Level 32.5 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* Power: 51 Power Bonus: 5 Defense: 10 (8) Health: 55/55 Ether: 30/30 Gold: 938 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword), Silver Sword (WP: 18, Longsword) Grand Potion, Grand Tonic, Remedy x2, Phoenix Essence, Health Core • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks) Scarlet Hood (Sutiable for anyone, headwear. SP: 4, Immune to Stunned.) Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)• Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 2x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog, Grating Stone • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour 23? years old human female Level 27.33 Witch Defence: 2 (0) Health: 44/44 (7+26+8+2) Ether: 26/33 (1+24+4+2) Gold: 861 Equipment: Blazing Palm (WP: 14, Fire elemenetal, whip, succeful hits lower the target's level by one.)Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 9, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses), Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Paper Doll *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) Sapphire *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion, Tonic, Grand Tonic x6, Remedy x5, Phoenix Essence x4, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Deadly Venom *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 21 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 5 (0) Health: 33/33 Ether: 17/21 Gold: 888 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear), Golden Helmet (HP +3, SP +3) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, x2 Amethyst, Soma, Tonic, Grand Tonic x3, Grand Potion, Phoenix Essence x3, Remedy x3, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby, Sapphire, Ectoplasm, Oculoid Fireworks x3, Ether Core, Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Mortimer "Em" Mahzan (Em) *Party Leader!* *Bleeding 30!* Unknown age human male Warden Level 20.33 Power Bonus: 5 Defense: 25 Health: 9/39 Gold: 266 Equipment: Blazing Bow (WP: 14, Fire-elemental)Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum, Remedy x2, Venom, Grand Potion x5, Mead, Ambrosia, Silver Ore, Phoenix Essence Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Aquabow (WP: 7, Water-elemental), Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone), Eyepatch Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, *Hastened!* Level 25 Druid Power: 41 Health: 39/39 Ether: 26/28 Gold: 375 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion x2, 7 Mead, 2 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x4, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Remedy x2, Silver Ore, Smoke Bomb Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Hastened!* *Lucky!* Level: 31.75 Power Bonus: +0 (0art+0perm) Health: 45/45 (lvl30+cls7+7perm+0art) Defense: 5 (5art+0Shield+0perm) Ether: 0/0/30 (lvl30 Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding* Temporary Effects: Gold: 4767 Equipment: Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*) Shield: Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*) Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats) Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing) Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) Artefact 5 (40+): Artefact 6 (50+): Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*) Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers), Old Whip (WP: 10/20 against Beasts) Consumables: Potions (25), Grand Potions (18), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (10), Mead (14), Smelling Salts (14), Nostrums 12), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1), Grating Stones (1) Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1) Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1), Silver Ore "They're even stronger than they were before?" Punii, Level 22 Alchemist HP: 38/38 SP: 3 Gold: 19 Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?) Inventory: Health Coire, Ether Core, Grand Tonic x2, Bravado Brew, Phoenix Essence, Smoke Bomb x3 "Oh gods..." Alice Incor, Level 20.66 Sage *Invisibility!* HP: 30/30 Ether: 17/22 SP: 2 Equipment: Leather Armor (SP: 2, Bodywear) Invisibility Cloak (Backwear: 1/6 chance of dodging rolls of Damage and Free Hits), Ivory Hammer (WP: 12), Diamond, Amethyst Inventory: Grand Potion x2, Smelling Salts "..." Masson Cour, 26 years old, Level 50.2 Paragon HP: 70/70 SP: 5 (3) Power Bonus: 5 Gold: 50 Equipment: Darksteel Zandatsu (WP: 15, Longsword) Ivory Syndicate Cowl (SP: 5, Headwear, suitable to Masson only), Regretful Robes (+5 power, Bodywear), Quickdraw Sheathe (1/6 chance of starting every battle Hastened, Backwear), Wedding Ring (Immune to Enamored, Suitable to Masson only, cannot be dequipped, Accesory), Inventory: Spare Dagger (WP: 8), Remedy x2, Grand Potion x3, Paper Doll Edited October 31, 2014 by Endgame Quote
Emjajoas Posted October 31, 2014 Posted October 31, 2014 "Someone give Masson a weapon," Mortimer spits, coughing up clouts of blood and chugging back a remedy. Battle Order: Mortimer uses a Remedy from the Back Row. Boomingham Johon Johon Masson Jeaux Karie Erdathcath Erdathcath Punii uses Health Core if a Hero is below half health, otherwise he does nothing. Alice Heals Mortimer unless Roots of life is rolled, in which case she heals any hero below half health or in immediate danger of dying Quote
Kintobor Posted October 31, 2014 Posted October 31, 2014 Karie should be lucky... "That thing is still kicking?" "It's *wheeze* more persistent than I am, I'm starting to think." "Karie, are you... Able to fight? After what you've been through?" "Masson, I'm fine." Karie replies, keeping her eyes on her opponents. Her sheep flees the battlefield, only to nap behind the party. "Lawrence, pass my husband that Frozen Sabre for a little while. We need him dealing damage! I think it's safe for me to attack, but I'd like perhaps a consensus on where everyone's going. I'm kind of a wild card in our list of heavy hitters and healers." Quote
The_Customizer Posted October 31, 2014 Posted October 31, 2014 "Anyone else think this isn't too hard?" Erdathcath seemiingly oblivious to the damage around her, she continues on attacking the Suffering from the back row, twice, with her handcannon. Quote
joeshmoe554 Posted October 31, 2014 Posted October 31, 2014 Jeaux casts another light spell at The Suffering from the back row Quote
Bricksandparts Posted October 31, 2014 Posted October 31, 2014 If Wound is asleep, Bleeding FR. If not, Wound FR. If Wound is asleep, Bleeding FR. If not, Wound FR. Quote
Endgame Posted November 1, 2014 Author Posted November 1, 2014 QM Note: Just need Zepher/anyone else to make an action for Boomingham. Quote
Emjajoas Posted November 1, 2014 Posted November 1, 2014 (edited) Battle order: Mortimer uses a Remedy from the Back Row. Boomingham tosses his Frozen Saber to Masson Masson VS The Suffering with Frozen Saber from Back Row. Johon VS Bleeding with Muckracker from Front Row unless the Wound is awake. If the Wound is awake, he is targeted instead. Johon VS Bleeding with Muckracker from Front Row unless the Wound is awake. If the Wound is awake, he is targeted instead. Jeaux VS The Suffering with Light Spell from Back Row. Karie VS The Suffering with Blazing Palm from Back Row. Erdathcath VS The Suffering with Handcannon from the Back Row Erdathcath VS The Suffering with Handcannon from the Back Row Punii uses Health Core if a Hero is below half health, otherwise he does nothing. Alice Heals Mortimer unless Roots of life is rolled, in which case she heals any hero below half health or in immediate danger of dying Edited November 1, 2014 by Emjajoas Quote
The_Customizer Posted November 1, 2014 Posted November 1, 2014 OOC: Won't be on today, if we get to the next round Em chooses Erdy's attacks. Quote
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