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Posted

"You don't have to fight," Em whispers. "That thing is a monster. I'm afraid too. But... Should you choose to fight, stay behind me as best you can. I am your shield."

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Posted

Johon pulls a knapsack from his belongings out, tossing it to Erdathcath, allowing her to borrow any of his scrolls, gems, or wands, and hoping she would distribute them to the other magic users accordingly.

"Shut up!" Johon yells, seemingly at the both the party and the Regret.

Posted

"In my, admittedly limited, experience with you, you seem to claim everything to be a part of your plan after the fact. It seems a greater likelihood the universe is more outside your realm of control than you would care to admit, than this elaborate plan where you constantly destroy your own allies. I do look forward to seeing the total sum of this plan though in the event that I am mistaken."

Jeaux poured one of his phoenix essences into the hollow compartment on his handcannon and applied the Crimson Haze to the weapon.

Posted

S8jrq.png

"I wouldn't call them an army... More like... Cattle, shall I put it, for now.

My title is not General. I created most of my own followers, and they were brought into this world for ther sole purpose of obeying me. Those who I didn't create, I tore apart and rebuilt as I saw fit. I am their Master, not their General, and I will do whatever I damn well please with my servants."

"Enough cattle wanting to kill me and I'd be shaking in my boots," says Boomingham with a shrug. "And sounds to me that you're just master of yourself, same as everyone else. You create something that follows you blindly, that has no agency, well, that's just an extension of you, right? I think so."

S8jrq.png

"But you forget I've watched your kind for centuries. I've observed and judged humans for more than a millennium. I've passed my judgement, and I dare say it is more valid than yours. You act on impulse, and disgust. You fear that I'll destroy you and your kind. I had hope for humanity, once upon a time. That humanity is gone."

"I don't think humanity cares all that much what you think of it. It's what you do that matters, not some judgement." Boomingham laughs at the automaton's quip, and draws his sword. "If we need to kill your sea beast first, than alright, let's get to it already."

Posted (edited)

"In my, admittedly limited, experience with you, you seem to claim everything to be a part of your plan after the fact. It seems a greater likelihood the universe is more outside your realm of control than you would care to admit, than this elaborate plan where you constantly destroy your own allies. I do look forward to seeing the total sum of this plan though in the event that I am mistaken."

Jeaux poured one of his phoenix essences into the hollow compartment on his handcannon and applied the Crimson Haze to the weapon.

S8jrq.png

"I am the only one that my scheme is fully reliant one. The rest can be replaced, most of them entirely. Yes, you have destroyed some of my assets. That is objective fact, something I cannot deny. But ultimately, what have you done to delay me?"

"Enough cattle wanting to kill me and I'd be shaking in my boots," says Boomingham with a shrug. "And sounds to me that you're just master of yourself, same as everyone else. You create something that follows you blindly, that has no agency, well, that's just an extension of you, right? I think so."

"I don't think humanity cares all that much what you think of it. It's what you do that matters, not some judgement." Boomingham laughs at the automaton's quip, and draws his sword. "If we need to kill your sea beast first, than alright, let's get to it already."

S8jrq.png

"You're quite right in one aspect, and horrifically wrong in another. Yes, most of my legion is just a reflection of myself. But I am far more than master of them. I have started countless wars. I have achieved mastery over almost all forms of magic. I have a program devoted entirely to tearing humans apart and reassembling them as my slaves. I once created an entire island. I dare say I am far more than merely the Master of myself.

But if it's a fight you want... Who am I to deny you that? Ameoboss: Attack."

The Regret once again vanishes into thin air, the Ameoboss suddenly growing far more aggressive. He roars again, scattering hail across the deck. He rears up and prepares himself for battle, his claws gripping the deck. It was obvious that the Ameoboss was going to cause quite a bit of collateral damage during the fight...

eVfSkBk.png

"We have to wrap this up quick! We'll only have eight rounds before this thing's thrashing causes enough collateral damage to sink the boat!"

XgCwV0u.png

"RRRRRROOOOOOOOOOOAAAAARRRGGHHHLLLLLKLL!"

Prepare For Battle!

XgCwV0u.png"*Hisses*"

Ameoboss, Level 100 Beast

HP: 850/850

SP: 10 (Goes down by 5 for every Tusk shattered)

Immune to Blindness and Sealing!

Specials:

Hydro Cannon: The Ameoboss opens its maw and sprays a massive jet of water at the party. The hero who rolled Special Damage, as well as the heroes above and below them in the battle order, take 70 damage each.

Acid Rain: The Ameoboss spews out a poison into the sky, causing it to rain on the heroes. All heroes have a 1/2 chance of recieving the Poison 10 effect.

Specials alternate.

Passive Specials:

Right Between The Eyes: Well shot arrows sail into the Ameoboss's many eyes. The Ameoboss takes double damage from bows.

Rage: For every single time the Ameoboss is hit, all other segments of his body gain 1 level.

Drops: Sapphire

kuuvBg1.png

Ameotusk (Right), Level 68 Beast

HP: 450/450

Immune to Blindness and Sleep!

Specials:

Gore: The Tusk gores the hero who rolled Special Damage, reducing them to 1 HP, disregarding row and SP.

Swab The Deck: The Tusk sweeps the deck of the Excelsus, causing all heroes to take damage equal to their level.

Specials alternate.

Passive Specials:

Brittle: The Tusk is quite brittle, taking double damage from Greatwords and Longswords.

Drops: Silver Ore

UPiiKTa.png

Ameotusk (Left), Level 68 Beast

HP: 450/450

Immune to Blindness and Sleep!

Specials:

Gore: The Tusk gores the hero who rolled Special Damage, reducing them to 1 HP, disregarding row and SP.

Swab The Deck: The Tusk sweeps the deck of the Excelsus, causing all heroes to take damage equal to their level.

Specials alternate.

Passive Specials:

Brittle: The Tusk is quite brittle, taking double damage from Greatwords and Longswords.

Drops: Silver Ore

CBIcxiL.png

Ameoboss Arm (Right), Level 60 Aquatic

HP: 300/300

Immune to Fragile and Hexed!

Specials:

Flood: The Ameoboss spreads his arm across the deck, flooding it with water. The hero who rolled Special Damage, and all of the heroes below him in the battle order, take 45 damage.

Tidal Wave: Te Ameoboss smacks the hero who rolled Special Damage with the wave attached to his arm, tossing them across the deck. That hero takes 70 damage and is made Fragile and Weak.

Specials alternate.

Drops: 60 gold

t2gXb62.png

Ameoboss Arm (Left), Level 60 Aquatic

HP: 300/300

Immune to Fragile and Hexed!

Specials:

Flood: The Ameoboss spreads his arm across the deck, flooding it with water. The hero who rolled Special Damage, and all of the heroes below him in the battle order, take 45 damage.

Tidal Wave: Te Ameoboss smacks the hero who rolled Special Damage with the wave attached to his arm, tossing them across the deck. That hero takes 70 damage and is made Fragile and Weak.

Specials alternate.

Drops: 60 gold

CrSH6WT.png

Ameoboss Claw (Right), Level 50 Aquatic

HP: 400/400

Immune to Sealing!

Specials:

Quick Claw: The Ameoboss hits the hero who rolled Special Damage for 50 damage, and the claw Hastens itself for two rounds. If rolled again while Hastened, the counter resets.

Counter Claw: The Ameoboss hits the hero who rolled Special Damage for 50 damage, and the claw begins to Counterstrike for 2 rounds. If rolled again while Counterstriking, the counter resets.

Drops:

60 gold

YA4Crmz.png

Ameoboss Claw (Left), Level 50 Aquatic

HP: 400/400

Immune to Sealing!

Specials:

Quick Claw: The Ameoboss hits the hero who rolled Special Damage for 50 damage, and the claw Hastens itself for two rounds. If rolled again while Hastened, the counter resets.

Counter Claw: The Ameoboss hits the hero who rolled Special Damage for 50 damage, and the claw begins to Counterstrike for 2 rounds. If rolled again while Counterstriking, the counter resets.

Drops:

60 gold

The Party:

BoominghamMock2.jpg Lord Lawrence Boomingham (Zepher)

Level 31 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* *Encouraged!*

Power: 50

Power Bonus: 5

Defense: 10

Health: 54/54

Ether: 30/30

Gold: 760

Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)*

Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword)

Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks)

Garnet, Sapphire, Amethyst

Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing,

Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 3x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog

Bedroll

*Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70)

**Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70)

8878153168_75444a509d_t.jpg

Karie Alderflask-Cour

23? years old human female

Level 25.3 Witch

Defence: 2

Health: 41/41 (7+24+8+2)

Ether: 31/31 (1+24+4+2)

Gold: 680

Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory)

Inventory:

*Weapons:

Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 8, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses)

*Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky)

*Artefacts:

Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory)

*Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory)

*Gems: Ruby (Fire)

*Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity

*Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song)

*Consumables:

Potion, Grand Potion x2, Tonic, Grand Tonic x4, Remedy x4, Phoenix Essence x5, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Grating Stone

*Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass

*Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use)

Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter

Jeaux2.jpg Jeaux Elmfyre (joeshmoe554)

Automaton male, Evoker

Level 18.5 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused*

Power Bonus: 0

Defense: 2

Health: 26/26

Ether: 19/19

Gold: 710

Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear)

Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby

Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor)

ava-em.jpg

Em (emjajoas) *Immune to electricity* *Lucky!*

Unknown age human male Warden

Level 17.5

Power Bonus: 5

Defense: 25

Health: 36/36

Gold: 38

Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year)

Inventory:

Consumables: Smoke bomb, Nostrum, Potion x3, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia x2, Smelling Salts

Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword)

Tools: Bedroll, Shovel, Pickaxe

Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone)

Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign.

7658311678_af277ff22a_t.jpg

Erdathcath Madilinas, 199 years old,

Level 22.66 Druid *Party Leader!* *Hastened!*

Power: 37

Health: 36/36

Ether: 25/25

Gold: 147

Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone)

Inventory:

*Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle)

*Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health),

*Bedroll, Shovel, Pickaxe, Telescope,

*Scroll of Weakening

*6 Potions, Grand Potion, 6 Mead, 4 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x2, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Swift Sail

picture_8_inventory.png Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Lucky!* *Hastened!*

Level: 30.25

Power Bonus: +0 (0art+0perm)

Health: 44/44 (lvl30+cls7+7perm+0art)

Defense: 5 (5art+0Shield+0perm)

Ether: 0/0/30 (lvl30

Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding*

Temporary Effects:

Gold: 2004

Equipment:

Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*)

Shield:

Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*)

Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats)

Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing)

Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*)

Artefact 5 (40+):

Artefact 6 (50+):

Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*)

Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers)

Consumables: Potions (25), Grand Potions (19), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (9), Mead (14), Smelling Salts (17), Nostrums 15), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1)

Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)

Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1)

Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1)

eVfSkBk.png"Here we go..."

Masson Cour, 26 years old, Level 50 Paragon

HP: 70/70

SP: 5

Power Bonus: 5

Gold: 50

Equipment: Zandatsu (WP: 12, Longsword, suitable to Masson only, each succesful hit lowers target's Level/SP by 1) Syndicate Cowl Deluxe (SP: 5, Headwear, suitable to Masson only), Syndicate Uniform (+5 power, Bodywear), Quickdraw Sheathe (1/6 chance of starting every battle Hastened, Backwear), Wedding Ring (Immune to Enamored, Suitable to Masson only, cannot be dequipped, Accesory)

Inventory: Spare Dagger (WP: 8), Remedy x3, Grand Potion x3

qi64g.png "*whimper*"

Punii, Level 20 Alchemist

HP: 36/36

SP: 3

Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?)

Inventory: Health Core, Ether Core, Grand Tonic x2, Nostrum, Military Grade Light Bomb

Edited by Endgame
Posted

OOC: I should be hastened, right?

Also, are handcannons categorized under bows, or is it JUST bows for the Ameoboss weakness?

"Alright men, today is the day of our first battle, and soon to be our first victory. We need to focus on taking out the arms, tusks, and claws first, Karie, if you can put the main Ameoboss to sleep, that will give us enough time to rip apart the rest of him. We cannot allow them to attack us, if we do, it will most likely be the end for us."

Battle Order:

-------------------------------

Boomingham (attack either Ameoboss tusk with your great sword)

Johon (use Gladius on either tusk, one for each turn, hopefully you can get fragile onto them)

Erdathcath uses Handcannon on Right Arm (back row)

Johon (use Gladius on either tusk, one for each turn, hopefully you can get fragile onto them)

Em (Attack one claw)

Jeaux (Attack the other claw)

Erdathcath uses Handcannon on Left Arm (back row)

Masson attacks tusk that Boomingham targets, with Zandatsu

Karie (use scroll of sleep on Ameoboss)

Punii attacks Right arm.

Posted (edited)

"Seems you pissed him right off, Boomingham," Em remarks while firing his Aquabow at the Ameoboss from the back row.

Edited by Emjajoas
Posted

"Alright men, today is the day of our first battle, and soon to be our first victory. We need to focus on taking out the arms, tusks, and claws first, Karie, if you can put the main Ameoboss to sleep, that will give us enough time to rip apart the rest of him. We cannot allow them to attack us, if we do, it will most likely be the end for us."

"Um, other woman standing over here? Oh, whatever..."

Karie uses Scroll of Sleep against the Ameoboss from the backrow.

Posted (edited)

QM Note: For the record, if you fail to specify a row for an NPC, and that target will not instakill them on a roll of Damage, they'll move to the front automatically.

Round One of the Ameoboss Battle!

>Boomingham VS Ameotusk (Right) (back): Critical Hit (14x2=28+31=59+4=63x4/2=126 damage)

>Johon VS Ameotusk (Right) (front): Special Damage Steal (No gold stolen)

>Erdathcath VS Right Arm (back): Damage Roots of Life (Does nothing)

>Johon VS Ameotusk (Left) (front): Critical Hit Shield (30+15x2=60 damage damage to all: Ameotusk Right fragile, 330 gold earned)

>Em VS Ameoboss (back): Special Damage Critical Hit (7x2=14+17=31+5=36x2=72 damage)

>Jeaux VS Right Claw (back): Special Damage (Quick Claw: Jeaux takes 50/2=25-2=23 damage)

>Erdathcath VS Left Arm (back): Damage Hit (16+22=38 damage)

>Masson VS Ameotusk (Right) (front): Critical Hit (12x2=24+50=74x2=148 damage)

>Karie casts Sleep on Ameoboss (back): Success!

>Punii VS Right Arm (back): Hit (20+7=27/2=14 damage)

>Right Claw VS Boomingham (back): 50/2=25-10=15 damage

>Left Claw VS Johon (back): 50/2=25

The Ameoboss proves to be a ferocious foes. The heroes barrage him, and the beast fights back, harming 3 of the 8 heroes attacking him.

XgCwV0u.png"*ZzzzZZzzzzzzz*"

Ameoboss, Level 100 Beast *Asleep! 3 rounds remaining*

HP: 728/850

SP: 10 (Goes down by 5 for every Tusk shattered)

Immune to Blindness and Sealing!

Specials:

Hydro Cannon: The Ameoboss opens its maw and sprays a massive jet of water at the party. The hero who rolled Special Damage, as well as the heroes above and below them in the battle order, take 70 damage each.

Acid Rain: The Ameoboss spews out a poison into the sky, causing it to rain on the heroes. All heroes have a 1/2 chance of recieving the Poison 10 effect.

Specials alternate.

Passive Specials:

Right Between The Eyes: Well shot arrows sail into the Ameoboss's many eyes. The Ameoboss takes double damage from bows.

Rage: For every single time the Ameoboss is hit, all other segments of his body gain 1 level.

Drops: Sapphire

kuuvBg1.png

Ameotusk (Right), Level 69 Beast *Poison 10!* *Bleeding 5!*

HP: 71/450

Immune to Blindness and Sleep!

Specials:

Gore: The Tusk gores the hero who rolled Special Damage, reducing them to 1 HP, disregarding row and SP.

Swab The Deck: The Tusk sweeps the deck of the Excelsus, causing all heroes to take damage equal to their level.

Specials alternate.

Passive Specials:

Brittle: The Tusk is quite brittle, taking double damage from Greatwords and Longswords.

Drops: Silver Ore

UPiiKTa.png

Ameotusk (Left), Level 68 Beast *Fragile! 3 rounds remaining*

HP: 345/450

Immune to Blindness and Sleep!

Specials:

Gore: The Tusk gores the hero who rolled Special Damage, reducing them to 1 HP, disregarding row and SP.

Swab The Deck: The Tusk sweeps the deck of the Excelsus, causing all heroes to take damage equal to their level.

Specials alternate.

Passive Specials:

Brittle: The Tusk is quite brittle, taking double damage from Greatwords and Longswords.

Drops: Silver Ore

CBIcxiL.png

Ameoboss Arm (Right), Level 61 Aquatic

HP: 226/300

Immune to Fragile and Hexed!

Specials:

Flood: The Ameoboss spreads his arm across the deck, flooding it with water. The hero who rolled Special Damage, and all of the heroes below him in the battle order, take 45 damage.

Tidal Wave: Te Ameoboss smacks the hero who rolled Special Damage with the wave attached to his arm, tossing them across the deck. That hero takes 70 damage and is made Fragile and Weak.

Specials alternate.

Drops: 60 gold

t2gXb62.png

Ameoboss Arm (Left), Level 61 Aquatic *Poison 7!* *Cursed!* *Confused! 3 rounds remaining*

HP: 196/270

Immune to Fragile and Hexed!

Specials:

Flood: The Ameoboss spreads his arm across the deck, flooding it with water. The hero who rolled Special Damage, and all of the heroes below him in the battle order, take 45 damage.

Tidal Wave: Te Ameoboss smacks the hero who rolled Special Damage with the wave attached to his arm, tossing them across the deck. That hero takes 70 damage and is made Fragile and Weak.

Specials alternate.

Drops: 60 gold

CrSH6WT.png

Ameoboss Claw (Right), Level 51 Aquatic *Hastened! 2 rounds remaining*

HP: 340/400

Immune to Sealing!

Specials:

Quick Claw: The Ameoboss hits the hero who rolled Special Damage for 50 damage, and the claw Hastens itself for two rounds. If rolled again while Hastened, the counter resets.

Counter Claw: The Ameoboss hits the hero who rolled Special Damage for 50 damage, and the claw begins to Counterstrike for 2 rounds. If rolled again while Counterstriking, the counter resets.

Specials alternate.

Drops:

60 gold

YA4Crmz.png

Ameoboss Claw (Left), Level 51 Aquatic

HP: 340/400

Immune to Sealing!

Specials:

Quick Claw: The Ameoboss hits the hero who rolled Special Damage for 50 damage, and the claw Hastens itself for two rounds. If rolled again while Hastened, the counter resets.

Counter Claw: The Ameoboss hits the hero who rolled Special Damage for 50 damage, and the claw begins to Counterstrike for 2 rounds. If rolled again while Counterstriking, the counter resets.

Specials alternate.

Drops:

60 gold

The Party:

BoominghamMock2.jpg Lord Lawrence Boomingham (Zepher)

Level 31 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* *Encouraged!*

Power: 50

Power Bonus: 5

Defense: 10

Health: 39/54

Ether: 30/30

Gold: 760

Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)*

Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword)

Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks)

Garnet, Sapphire, Amethyst

Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing,

Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 3x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog

Bedroll

*Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70)

**Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70)

8878153168_75444a509d_t.jpg

Karie Alderflask-Cour

23? years old human female

Level 25.3 Witch

Defence: 2

Health: 41/41 (7+24+8+2)

Ether: 30/31 (1+24+4+2)

Gold: 680

Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory)

Inventory:

*Weapons:

Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 8, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses)

*Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky)

*Artefacts:

Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory)

*Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory)

*Gems: Ruby (Fire)

*Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity

*Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song)

*Consumables:

Potion, Grand Potion x2, Tonic, Grand Tonic x4, Remedy x4, Phoenix Essence x5, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Grating Stone

*Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass

*Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use)

Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter

Jeaux2.jpg Jeaux Elmfyre (joeshmoe554)

Automaton male, Evoker

Level 18.5 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused*

Power Bonus: 0

Defense: 2

Health: 6/26

Ether: 19/19

Gold: 710

Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear)

Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby

Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor)

ava-em.jpg

Em (emjajoas) *Immune to electricity* *Lucky!*

Unknown age human male Warden

Level 17.5

Power Bonus: 5

Defense: 25

Health: 36/36

Gold: 38

Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year)

Inventory:

Consumables: Smoke bomb, Nostrum, Potion x3, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia x2, Smelling Salts

Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword)

Tools: Bedroll, Shovel, Pickaxe

Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone)

Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign.

7658311678_af277ff22a_t.jpg

Erdathcath Madilinas, 199 years old,

Level 22.66 Druid *Party Leader!* *Hastened!*

Power: 37

Health: 36/36

Ether: 25/25

Gold: 147

Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone)

Inventory:

*Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle)

*Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health),

*Bedroll, Shovel, Pickaxe, Telescope,

*Scroll of Weakening

*6 Potions, Grand Potion, 6 Mead, 4 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x2, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Swift Sail

picture_8_inventory.png Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Lucky!* *Hastened!*

Level: 30.25

Power Bonus: +0 (0art+0perm)

Health: 24/44 (lvl30+cls7+7perm+0art)

Defense: 5 (5art+0Shield+0perm)

Ether: 0/0/30 (lvl30

Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding*

Temporary Effects:

Gold: 2334

Equipment:

Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*)

Shield:

Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*)

Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats)

Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing)

Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*)

Artefact 5 (40+):

Artefact 6 (50+):

Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*)

Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers)

Consumables: Potions (25), Grand Potions (19), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (9), Mead (14), Smelling Salts (17), Nostrums 15), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1)

Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)

Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1)

Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1)

eVfSkBk.png"Here we go..."

Masson Cour, 26 years old, Level 50 Paragon

HP: 70/70

SP: 5

Power Bonus: 5

Gold: 50

Equipment: Zandatsu (WP: 12, Longsword, suitable to Masson only, each succesful hit lowers target's Level/SP by 1) Syndicate Cowl Deluxe (SP: 5, Headwear, suitable to Masson only), Syndicate Uniform (+5 power, Bodywear), Quickdraw Sheathe (1/6 chance of starting every battle Hastened, Backwear), Wedding Ring (Immune to Enamored, Suitable to Masson only, cannot be dequipped, Accesory)

Inventory: Spare Dagger (WP: 8), Remedy x3, Grand Potion x3

qi64g.png "*whimper*"

Punii, Level 20 Alchemist

HP: 36/36

SP: 3

Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?)

Inventory: Health Core, Ether Core, Grand Tonic x2, Nostrum, Military Grade Light Bomb

Edited by Endgame
Posted

OOC: Left arm should have poison 7, cursed, and confused from Erdy's Handcannon, and Amulet passive.

"This first onslaught we have survived, and done well, continue on until this creature falls!"

Battle Order

------------------------

Boomingham (repeat move)

Em (attack right/left claw)

Johon (repeat moves)

Johon (Repeat moves)

Jeaux (attack right/left claw that Em doesn't attack)

Karie (attack Ameotusk right/left)

Masson attacks Ameotusk (right) from front row

Punii attacks Right Arm from back row

Erdathcath uses Handcannon on Arm (right) from back row

Erdathcath uses Handcannon on Arm (left) from back row

Posted

OoC: Yes, and I don't see cursed/poisoned listed in the results at the end of the round, generally they're listed under free hits so we know they're working.

Boomingham repeats.

Posted (edited)

OOC: Jeaux is blessed, Boomingham dealt fire damage with a greatsword (4x multiplier), Ravage deals 2xWP + Level in damage, Zandatsu should lower the target's level by 1

Jeaux trys to throw another lightning spell at the Right Claw from the back row

Edited by joeshmoe554
Posted

QM Note: I don't typically note those passives (I'm good at accounting for the damage they take, not neccasarily the fact that they're applied. :blush: ) But if you'd like me to I will.

Jeaux now has 3 more HP.

Posted (edited)

Round Two of the Ameoboss Battle!

>Boomingham VS Ameotusk (Right) (back): Critical Hit (14x2=28+31=59+4=63x4/2=126 damage)

>Em VS Left Claw (back): Damage Hit (10+17=27/2=14 damage)

>Johon VS Ameotusk (Left) (front): Critical Hit Shield: Ravage (15x2=30+30=60 damage to all enemies, 336 gold earned, both Claws fragile)

>Johon drinks a Grand Potion (back)

>Jeaux casts Lightning at Right Claw (back): Damage (50/2=25-2=23 damage)

>Karie VS Ameotusk (Left) (back): Critical Hit (11x2=22+25=47 damage)

>Masson VS Ameotusk (Left) (back): Critical Hit (12x2=24+50=74+5=79x2=158 damage)

>PUnii VS Right Arm (back): Shield: Mixture! (Bad Breath created)

>Erdathcath VS Right Arm (back): Damage Hit (16+22=38 damage)

>Erdathcath VS Left Arm (back): Damage Critical Hit (16x2=32+22=54 damage)

>Ameoboss VS Boomingham (back): 100/2=50-10=40 damage: Boomingham KOed.

>Ameoboss Claw VS Em (back): 50/2=25-25=0 damage.

>Ameoboss Arm (Right): -7 from Posion, Cursed deducts 30 HP.

>Ameoboss Arm (Left): -7 from Posion, Cursed deducts 27 HP.

Johon pulls off an imprssive ravaging, tearing through all of the Ameoboss's limbs. However, in the process, he stirs the Ameoboss itself, the beast's head waking up from it's slumber. Jeaux gets slashed at by one of the claws, being sent sprawling across the floor. Karie and Masson team up and nearly shatter another tusk, but their victory is cut short by the Ameoboss's cunning manuever. He headbutts Boomingham, the blow being just enough to knock the Paladin unconscious.

XgCwV0u.png

<You've failed as a leader.>

XgCwV0u.png"RRRRRROOOWaarrghaAhHHHHAAA!"

Ameoboss, Level 100 Beast

HP: 673/850

SP: 5 (Goes down by 5 for every Tusk shattered)

Immune to Blindness and Sealing!

Specials:

Hydro Cannon: The Ameoboss opens its maw and sprays a massive jet of water at the party. The hero who rolled Special Damage, as well as the heroes above and below them in the battle order, take 70 damage each.

Acid Rain: The Ameoboss spews out a poison into the sky, causing it to rain on the heroes. All heroes have a 1/2 chance of recieving the Poison 10 effect.

Specials alternate.

Passive Specials:

Right Between The Eyes: Well shot arrows sail into the Ameoboss's many eyes. The Ameoboss takes double damage from bows.

Rage: For every single time the Ameoboss is hit, all other segments of his body gain 1 level.

Drops: Sapphire

UPiiKTa.png

Ameotusk (Left), Level 67 Beast *Fragile! 2 rounds remaining*

HP: 20/450

Immune to Blindness and Sleep!

Specials:

Gore: The Tusk gores the hero who rolled Special Damage, reducing them to 1 HP, disregarding row and SP.

Swab The Deck: The Tusk sweeps the deck of the Excelsus, causing all heroes to take damage equal to their level.

Specials alternate.

Passive Specials:

Brittle: The Tusk is quite brittle, taking double damage from Greatwords and Longswords.

Drops: Silver Ore

CBIcxiL.png

Ameoboss Arm (Right), Level 61 Aquatic *Poison 7!* *Cursed!* *Confused! 3 rounds remaining*

HP: 159/270

Immune to Fragile and Hexed!

Specials:

Flood: The Ameoboss spreads his arm across the deck, flooding it with water. The hero who rolled Special Damage, and all of the heroes below him in the battle order, take 45 damage.

Tidal Wave: Te Ameoboss smacks the hero who rolled Special Damage with the wave attached to his arm, tossing them across the deck. That hero takes 70 damage and is made Fragile and Weak.

Specials alternate.

Drops: 60 gold

t2gXb62.png

Ameoboss Arm (Left), Level 61 Aquatic *Poison 7!* *Cursed!* *Confused! 2 rounds remaining*

HP: 75/243

Immune to Fragile and Hexed!

Specials:

Flood: The Ameoboss spreads his arm across the deck, flooding it with water. The hero who rolled Special Damage, and all of the heroes below him in the battle order, take 45 damage.

Tidal Wave: Te Ameoboss smacks the hero who rolled Special Damage with the wave attached to his arm, tossing them across the deck. That hero takes 70 damage and is made Fragile and Weak.

Specials alternate.

Drops: 60 gold

CrSH6WT.png

Ameoboss Claw (Right), Level 51 Aquatic *Hastened! 2 rounds remaining* *Fragile! 3 rounds remaining!*

HP: 280/400

Immune to Sealing!

Specials:

Quick Claw: The Ameoboss hits the hero who rolled Special Damage for 50 damage, and the claw Hastens itself for two rounds. If rolled again while Hastened, the counter resets.

Counter Claw: The Ameoboss hits the hero who rolled Special Damage for 50 damage, and the claw begins to Counterstrike for 2 rounds. If rolled again while Counterstriking, the counter resets.

Specials alternate.

Drops:

60 gold

YA4Crmz.png

Ameoboss Claw (Left), Level 51 Aquatic *Fragile! 3 rounds remaining!*

HP: 276/400

Immune to Sealing!

Specials:

Quick Claw: The Ameoboss hits the hero who rolled Special Damage for 50 damage, and the claw Hastens itself for two rounds. If rolled again while Hastened, the counter resets.

Counter Claw: The Ameoboss hits the hero who rolled Special Damage for 50 damage, and the claw begins to Counterstrike for 2 rounds. If rolled again while Counterstriking, the counter resets.

Specials alternate.

Drops:

60 gold

The Party:

BoominghamMock2.jpg Lord Lawrence Boomingham (Zepher)

Level 31 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* *Knocked Out!*

Power: 50

Power Bonus: 5

Defense: 10

Health: 0/54

Ether: 30/30

Gold: 760

Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)*

Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect), Sabre (WP:6, Longsword), Darksteel Greatsword (WP: 10, Blinded Effect, Greatsword)

Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) Cloak of Blood Magick (+5 ether, attacks made with darkness magic weaken the enemy, bodywear suitable for Mages, Necromancers, Chi Monks)

Garnet, Sapphire, Amethyst

Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing,

Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), 3x Mead, x2 Nostrum, Ambrosia, Smelling Salts, Hair of the Dog

Bedroll

*Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70)

**Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70)

8878153168_75444a509d_t.jpg

Karie Alderflask-Cour

23? years old human female

Level 25.3 Witch

Defence: 2

Health: 41/41 (7+24+8+2)

Ether: 30/31 (1+24+4+2)

Gold: 680

Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory)

Inventory:

*Weapons:

Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Sexy (WP: 8, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses)

*Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky)

*Artefacts:

Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory)

*Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory)

*Gems: Ruby (Fire)

*Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity

*Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song)

*Consumables:

Potion, Grand Potion x2, Tonic, Grand Tonic x4, Remedy x4, Phoenix Essence x5, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Grating Stone

*Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass

*Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use)

Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter

Jeaux2.jpg Jeaux Elmfyre (joeshmoe554)

Automaton male, Evoker

Level 18.5 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* *Knocked Out!*

Power Bonus: 0

Defense: 2

Health: 0/26

Ether: 19/19

Gold: 710

Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; Poison 7 and Cursed; Phoenix Essence; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear)

Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar), Ruby

Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor)

ava-em.jpg

Em (emjajoas) *Immune to electricity* *Lucky!*

Unknown age human male Warden

Level 17.5

Power Bonus: 5

Defense: 25

Health: 36/36

Gold: 38

Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year)

Inventory:

Consumables: Smoke bomb, Nostrum, Potion x3, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia x2, Smelling Salts

Weapons: Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword)

Tools: Bedroll, Shovel, Pickaxe

Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone)

Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign.

7658311678_af277ff22a_t.jpg

Erdathcath Madilinas, 199 years old,

Level 22.66 Druid *Party Leader!* *Hastened!*

Power: 37

Health: 36/36

Ether: 25/25

Gold: 147

Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone)

Inventory:

*Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle)

*Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health),

*Bedroll, Shovel, Pickaxe, Telescope,

*Scroll of Weakening

*6 Potions, Grand Potion, 6 Mead, 4 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x2, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic, Swift Sail

picture_8_inventory.png Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Lucky!* *Hastened!*

Level: 30.25

Power Bonus: +0 (0art+0perm)

Health: 44/44 (lvl30+cls7+7perm+0art)

Defense: 5 (5art+0Shield+0perm)

Ether: 0/0/30 (lvl30

Kept Effects: *Natural Respite* *Restoration**Immune to: Fragile* *1.5 stealing multiplier* *Hide of The Bleeding*

Temporary Effects:

Gold: 2670

Equipment:

Weapon: Muckraker (WP:+13, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators, *Water, Wood, Earth*, Causes *Weakened*)

Shield:

Artefact 1 (1+): Heavy Armour (suit: Bararians/Knights, SP:+5, *Immune to Fragile*)

Artefact 2 (10+): Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats)

Artefact 3 (20+): Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing)

Artefact 4 (30+):Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*)

Artefact 5 (40+):

Artefact 6 (50+):

Artifacts: Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1* using bows/crossbows), Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Bravado Boots (suit: Anyone, 1/6 chance of receiving *Lucky* at start of battle), Scarlet Hood (suit: Anyone, pwr:+4, *immune to stunned*)

Weapons: Sword of Decay (WP:+8, suit: Barbaians/Knights/Mages, Causes *Decayed by X-3 rounds* X=dmg dealt/4, Effect does not stack), Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Gladius (WP:+15, suit: Anyone, Darkness, 1/3 chance of causing *Fragile* on succesful hits), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers, Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:+5, Suit: Knights/Dragoons/Regulators/Skirmishers)

Consumables: Potions (25), Grand Potions (18), Tonics (0), Grand Tonics (1), Health Cores (1), Phoenix Essences (2), Remedies (9), Mead (14), Smelling Salts (17), Nostrums 15), Venoms (10), Deadly Venoms (7), Smoke Bombs (1) , Fire Bombs (1), Water Bombs (5), Lightning Bombs (14), Bones (13), Skeleton Decoys (1), Ambrosia (2), Mulled Wine (1), (1)Trial Brews (1), Ectoplasms (1), Level-Up Mushrooms (1)

Elements: Aquamarine (2), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1)

Tools: Shovels (1), Pick-axes (2), Magic Compasses (1), Water Canteens (2), Magniscopes (1)

Quest/RP/Misc. items: Blue Rose (Invasion of Luosh) (1), Fifty Shades of Bley (1), Mythril Shards (1)

eVfSkBk.png"Gah..."

Masson Cour, 26 years old, Level 50 Paragon

HP: 70/70

SP: 5

Power Bonus: 5

Gold: 50

Equipment: Zandatsu (WP: 12, Longsword, suitable to Masson only, each succesful hit lowers target's Level/SP by 1) Syndicate Cowl Deluxe (SP: 5, Headwear, suitable to Masson only), Syndicate Uniform (+5 power, Bodywear), Quickdraw Sheathe (1/6 chance of starting every battle Hastened, Backwear), Wedding Ring (Immune to Enamored, Suitable to Masson only, cannot be dequipped, Accesory)

Inventory: Spare Dagger (WP: 8), Remedy x3, Grand Potion x3

qi64g.png "Jeaux, no!"

Punii, Level 20 Alchemist

HP: 36/36

SP: 3

Equipment: Yellow Carapace (SP: 3, Backwear, cannot be dequipped, suitable to Punii only... Unless you want to skin him alive?), Tiny Tail (WP: 7, cannot be dequipped, suitable to Punii only... Unless you want to amputate it?)

Inventory: Health Core, Ether Core, Grand Tonic x2, Nostrum, Military Grade Light Bomb

Edited by Endgame

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