Manx Posted August 28, 2014 Posted August 28, 2014 After three unsuccesful missions and many light years of universe driven throught, squad 12 head to their final destination: Mon Calamari. If you don't have gills or submarine, this is quite boring planet, it's covered with water. But this mission was unsuccesful too. We separated and drive across the ocean but we found nothing. We asked some Mon Calamaris, if he was here and they said, he was, but left a day ago. His destination? Tatooine. Since this planet is covered with water, I filled my little square with blue bricks and add a small vehicle to drive throught them. Quote
Xcod119 Posted August 28, 2014 Posted August 28, 2014 Interesting design for water and different! Quote
MKJoshA Posted August 29, 2014 Posted August 29, 2014 This is a great way to show that a small amount of bricks should never stop a determined builder! Good job using what you have! Quote
BEAVeR Posted September 30, 2014 Posted September 30, 2014 Great job! I really like it when someone dares to do something different, and it turns out really nice as well. Here we have some real creativity. First, let's talk about the speeder a bit. The design is very elegant an definitely evokes the watery feel. It's not too obvious as well, with rather straight curves and an original color that reminds me of the bottom of the sea. The grills introduce the Star Wars element, so it really comes together as a nice craft. The thing is that it lacks a bit of volume. It's very flat, you see. At the back, you have the curves that give you some relief, and in the front there are some slopes, but this is all very careful. This results in a flat and a bit simple-looking vehicle, where it is hard to understand how it works. So suggestions would be to introduce more angles in it, e.g. by tilting the entire front section. You could also show a bit of beef underneath that section. And the 'tentacles' don't have to be in the same plane. In fact, spreading them more out in the third dimension will give you something even more interesting and organic. You could also do it with small details, like some small nozzles showing at the underside. So you see, that there are a lot of possibilities to make your model pop by adding a third dimension. I really love the water technique you used here. The idea is great, and the overall impression is pretty good, bu it could be refined some more. It would be nice to see the studs only, and hide the anti studs because they don't come over as realistic... I've never seen a sea with holes in it. More smaller bricks would also be nice (if you have any, that is), because they would introduce even more angles and make it more complex and realistic, avoiding big uniform planes. So you see that having such a technique is great. But it would be worth even more if you thought a bit more about the details of it. Experiment a bit: should I throw the bricks in randomly, or should I only expose studs? Should I only use blues (nice color variation by the way), or should I add some white foam in it? Never take your idea for granted, and keep looking at it in different ways. you might not find better ways to do it, but if you do, then your creations will only become that much better. I hope this is some advice you can use apart from this single entry (as it is too late anyway now, and I'm sorry for that...). Because I'm quite excited to see all of the nice things you can still come up with, inspired by a lack of parts or out of plain creativity, and hopefully full of new angles. Your MOCs are getting better and better (you should be really proud that you made such an interesting scene that is basically a speeder and some water!), so my hopes are high! Keep it up! Quote
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