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THIS IS THE TEST SITE OF EUROBRICKS! ×
THIS IS THE TEST SITE OF EUROBRICKS!

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Posted (edited)

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This is The Kingfisher, essentially a legal scavenging ship. It's only the second of its type to be commissioned by Spaceways All Environment Recovery Corporation (SAERCO). It carries five human crewmembers (pilot, medical officer, engineering chief, and two recovery specialists as a ground team) as well as an administration/maintenance droid and a Carcosan security officer.

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The pilot is uh... piloting, while the android does who knows what in the command center.

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The ship's flank.

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The Carcosan security officer inspects his weapons.

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The medbay.

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Engineering.

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The landing module is separate and used for recovery where landing on a celestial body (asteroid, planet, moon, etc) is required.

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The Lander opens up and contains living bunks, food processing, storage, and a jetbike.

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The jetbike in its flight configuration.

Thanks for having a look! C&C welcome and I invite you to go to Flickr where there are dozens more pictures showing the details and features of the build. I also did my first ever Lego-related video to give The Kingfisher justice.

Edited by mccoyed
Posted

There was a lot of though put into this, very nice! I like all the details you have including all the different sections of the ship. I feel like it could benefit from a little less chaotic of a color scheme, but overall the ship is nice.

Posted

There was a lot of though put into this, very nice! I like all the details you have including all the different sections of the ship. I feel like it could benefit from a little less chaotic of a color scheme, but overall the ship is nice.

Thanks MK. I agree about the colors and have learned a lot inspecting Flickr for 'fig-scale builds since I made this. It's a bit amateurish compared to most of the cleaner composed stuff. I think Orange and Blue go together very well, but the varying shades of gray clunk up the colors quite a bit. Plus, piece limitations meant that I could only add color here and there and it's likely that actually taking out a lot of the color and using it more as accents would make the ship look better.

Learned a lot building this, though. My next one will be better!

Posted

The contrasting color choices are great. There just need to be more intent behind which you choose for which part. This could be based on function and/or location, like continuity across the entire object, proximity to other items, mechanical vs tactical, etc. Typically it might become more aesthetically pleasing as things fall into place, but making tweaks is ok, too. :)

Posted (edited)

Originally I wanted to do striping and plating on parts where I thought it would make sense. Then I wound up simply slapping accents wherever I could.

Can you give more specific color advice in terms of position on the build?
Edited by mccoyed
Posted

I think what m0dulo means would be something like having orange around all areas that have to do with propulsion, or blue around all the accessible outside hatches. I think the blue and orange go together as well, but it's the way they transition somewhat sporadically between themselves and the greys that makes it seem a little chaotic.

Posted

The unconventional shape is pretty cool and of course orange and blue are always a good idea for space! I do agree with the comments about a jumbled color scheme. I'm not at all an expert on color blocking, but you might try picking one non-greeble color and only lightly accenting it with a second color. I guess here that would mean a whole lot more orange and a little bit less blue since the cockpit is orange.

Posted

Thanks guys, those are great tips on color! Is there anything else about the build that you guys want to comment on or criticize though? Hahaha. :laugh:

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