ADHO15 Posted November 23, 2011 Posted November 23, 2011 (edited) Players only please. Day Four has begun and will last 72 hours. You must wait 24 hours before voting. -------------------------------------------- Objectives To win the game, the Criminals must kill off all the Undercover Agents, while the Undercover Agents need to outnumber the Criminals. -------------------------------------------- Rules 1. Each player has been given a character to play who is aligned with either the Criminals or the Undercover Agents. Third-Party (neutral) characters have their own win conditions as outlined in their roles. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted and proxy voting is not allowed, except in the case of a pre-notified absence. A majority vote is required to lynch a player. In the case of a tie, one of the tied individuals will be lynched at random. Voting is mandatory. 3. A game Day will last a maximum of 72 hours. You may not vote in the first 24 hours. The Day will end when all players have voted and a majority vote has been reached. After the Day has concluded, a Night stage will commence, which will last 24 hours. Night actions must be sent to the host in the 18 hours of the night stage. 4. The alignment of lynched players, as well as those that died during the night will, in most cases, be revealed at the beginning of the next day. 5. You may not quote or pretend to quote anything sent to you by the game host via PM. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of Night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6. Do not play the game outside the Day threads. Similarly, do not post out of character inside the Day threads. Game tactics and roles may only be discussed in the game threads or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 7. If you are dead, you may not post in Day threads or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. If you encounter a problem or have a question, please contact the host via the role PM. 10. Every player will get an Action and a Skill at their disposal. These can only be used during the Night. These are all active; none are passive. 11. Each Night, the players must use one of their Actions OR Skills by sending the host a PM about it, stating which you want to use and also your target where applicable. 12. The Night abilities have a pre-specified order of effect. If you don’t send your night ability by the time limit I’ve started the next Day, you will miss your chance to use it. 13. By using existing characters, it is expected that players will live up to their roles and follow their characters closely. Also, any referring to players by their username rather than their character’s name will not be tolerated. 14. Violation of the above rules will result in a 5 vote penalty against you on your first offence, and the death of your character on your second offence. -------------------------------------------- Non-playable Characters The Joker - played by ADHO15 The Penguin - played by The Penguin Players - Baby Doll - played by KielDaMan - Black Mask - played by Brickdoctor - Clayface - played by WhiteFang - Egghead - played by Captain Tamamono - Harley Quinn - played by Alopex - Hush - played by JimButcher - Killer Croc - played by JediAnakin - Man-Bat - played by Sirius Black - Mr Freeze - played by Oky - Mr Zsasz - played by Nightshroud99 - Poison Ivy - played by badboytje88 - Ra’s Al Ghul - played by Fred Fred Burger - Simon The Pieman - played by Scorpiox - The Creeper - played by def - The Mad Hatter - played by Jedi master Brick - The Music Meister - played by Capt. Redblade - The Scarecrow - played by Peanuts - Two-Face - played by K-nut Deceased - Catwoman - played by CallMePieOrDie - Undercover Agent - lynched on Day One - Bane - played by Masked Builder - Criminal - lynched on Day Two - Calendar Man - played by Bob_ - Criminal - The Riddler - played by sok117 - Criminal - Deadshot - played by Rumble Strike - Undercover Agent - The Ventriloquist - played by Professor Flitwick - Undercover Agent -------------------------------------------- Confirmation And Discussion Thread Day One Day Two Day Three Edited November 23, 2011 by ADHO15
JimBee Posted November 23, 2011 Posted November 23, 2011 Well that's certainly good news. Well done everyone, I'm glad we got rid of those traitors. Now the question is, where to start today...
Tamamono Posted November 23, 2011 Posted November 23, 2011 Egg-cellent, two more agents down! We're getting ever closer to our final goal! Although one must wonder if Deadshot's day-killing action was passed on to the rest of the agents. In situations such as this, we usually see the killing action being passed on. But who knows, maybe the agents decided to convert last night and make up for their losses.
Brickdoctor Posted November 23, 2011 Posted November 23, 2011 Nice! Two more Scum down. As the Ventriloquist has been taken out, it looks like we'll be able to concentrate on a different suspect Today. I believe The Creeper, of whom I now have complete confidence in, mentioned that he suspected Simon and Two-Face, right?
Scorpiox Posted November 23, 2011 Posted November 23, 2011 He he! Yesterday was fruitful, and Clayface has earned my trust in the process! Also, we appear to have a friendly vigilante/SK that killed old scummy Wesker. But we have also exhausted our leads. But hopefully something will come up.
Brickdoctor Posted November 23, 2011 Posted November 23, 2011 But we have also exhausted our leads. But hopefully something will come up. 'Exhausted our leads'? There's still Ra's, who came back from the dead and doesn't say anything. There's Mad Hatter (and to some extent, Killer Croc) who comes out to state the obvious and make it look like he's active, but he's really just a sheep who isn't thinking of anything helpful of his own to say. At the very least, we could always lynch one of those sheep who aren't helping. There's always the chance they could be Scum trying to fly under the radar (though the way Townies tend to go after people like that, it's not a very good way to fly under the radar). Don't wait for a lead to 'come up'. Go look at other people's behavior to try to find leads.
Peanuts Posted November 23, 2011 Posted November 23, 2011 Now that's good news, it's good to hear Creeper and Clayface were right. And the scummy assassin got what he deserved for killing our investigator. What kind of villain keeps a diary anyway? And Wesker, too. Well, it's good to see our vigilante has managed to kill him after we were fairly certain he's scum. Saves us today for somebody else to lynch. But if I'm not mistaking, we now have used every substantial evidence we had. But at least the Creeper seemed to have unproven suspicions, though. I'm not convinced, but if nothing else comes up, I wouldn't mind if we risked to lose an unhelpful criminal. There's still good chance they are scum. Ra's and the Mad Hatter are on top of the list of people I wouldn't mourn too much, I don't remember them being helpful (or even outspoken) just once.
Scorpiox Posted November 23, 2011 Posted November 23, 2011 Sorry for unhelpful. I don't think Ra's is much of a lead, but Mad Hatter could lead to something. What say you guys?
Nightshroud99 Posted November 23, 2011 Posted November 23, 2011 Sweet two dirty pigs dead! So for suspicious folk we have: Simon, Two-Face, Croc, Harley Quinn, Mad Hatter. Lot's of choices.
Tamamono Posted November 23, 2011 Posted November 23, 2011 Sorry for unhelpful. I don't think Ra's is much of a lead, but Mad Hatter could lead to something. What say you guys? I don't know if you've forgotten or if you're just happy to ignore it, but Mad Hater (stupidly) spat out his role in public yesterday. Sweet two dirty pigs dead! So for suspicious folk we have: Simon, Two-Face, Croc, Harley Quinn, Mad Hatter. Lot's of choices. Yes, Quinn's another of those who have been flying under the radar. Although this certainly isn't the first time someone like her has acted like this.
Brickdoctor Posted November 23, 2011 Posted November 23, 2011 I don't know if you've forgotten or if you're just happy to ignore it, but Mad Hater (stupidly) spat out his role in public yesterday. Though like Quinn and the late Bane, characters like Mad Hatter always act this way. He strikes me as someone who's always trying to look like Town, appearing pro-active but really just stating the obvious and/or repeating what someone else has said. (or doing the sheep-like "I agree" or "Good job" thing) The thing is, if he really is Town, he wouldn't have to try to look like Town.Analyzing sheep is always hard, because they always act the same suspicious way, so you can't tell if their behavior is suspicious or not, but Mad Hatter seems to have something most sheep don't, and that's attempting to look active and helpful but not actually contributing anything. In addition to being a sheep.
Jedi master Brick Posted November 23, 2011 Posted November 23, 2011 Great, we got 2 more scum I personally don't trust Simon. I am also sorry for being a sheep and stupid.
JimBee Posted November 23, 2011 Posted November 23, 2011 Did anyone else notice how Vent was already lying on the floor before he was killed? That combined with the way his death played out, I think he was either blocked or redirected somehow (he was "confused"). If so, good work to whoever did that, judging from the gun in his hands, it looks like he was about to kill last night. Or does he always carry a gun around?
Brickdoctor Posted November 23, 2011 Posted November 23, 2011 I personally don't trust Simon. I am also sorry for being a sheep and stupid. You see what I mean? First, an accusation that is simply a repeat of what the Creeper said, lacking any explanation from Mad Hatter whatsoever. Second, an apology for unhelpful behavior, which would appear pro-Town in that it makes him look like he's concerned for the Town, but in reality, it doesn't help at all. He essentially says 'I acknowledge the fact that I am a completely annoying and unhelpful sheep, but I'm going to keep doing it for the rest of the game.'
def Posted November 23, 2011 Posted November 23, 2011 He he! Yesterday was fruitful, and Clayface has earned my trust in the process! Also, we appear to have a friendly vigilante/SK that killed old scummy Wesker. But we have also exhausted our leads. But hopefully something will come up. Really? Clayface earned your trust? Not the Creeper who crafted this perfect plan? And we exhausted our leads? Not by a long shot I'm still waiting for my apology from you for your incredible unhelpfulness. Everyone feel free to look back on day two. Simon plans to vote for Wesker. He says that's how he'll vote. Then the vote starts, and who does he vote for? Bane Looks like you bought your buddy Wesker a day. You won't survive this one 'Exhausted our leads'? There's still Ra's, who came back from the dead and doesn't say anything. There's Mad Hatter (and to some extent, Killer Croc) who comes out to state the obvious and make it look like he's active, but he's really just a sheep who isn't thinking of anything helpful of his own to say. At the very least, we could always lynch one of those sheep who aren't helping. There's always the chance they could be Scum trying to fly under the radar (though the way Townies tend to go after people like that, it's not a very good way to fly under the radar). Don't wait for a lead to 'come up'. Go look at other people's behavior to try to find leads. I think Hatter and the Croc are alright. I spoke to Ra's, and he seems to have no idea what's going on, but he'll have to pony up info or else he'll be on the chopping block too. Now that's good news, it's good to hear Creeper and Clayface were right. And the scummy assassin got what he deserved for killing our investigator. What kind of villain keeps a diary anyway? And Wesker, too. Well, it's good to see our vigilante has managed to kill him after we were fairly certain he's scum. Saves us today for somebody else to lynch. But if I'm not mistaking, we now have used every substantial evidence we had. But at least the Creeper seemed to have unproven suspicions, though. I'm not convinced, but if nothing else comes up, I wouldn't mind if we risked to lose an unhelpful criminal. There's still good chance they are scum. Ra's and the Mad Hatter are on top of the list of people I wouldn't mourn too much, I don't remember them being helpful (or even outspoken) just once. Yeah, your doubts are just too much. You spent all day trying to massage the story to help out Deadshot until the very end, even though this little Creeper had put his very reputation on the line to stick up for Clayface. Add to that, you have a very scum like night action, and you're in the criminals long range targets, Doctor. Sorry for unhelpful. I don't think Ra's is much of a lead, but Mad Hatter could lead to something. What say you guys? You haven't helped us since the start, so why pretend to start now Sweet two dirty pigs dead! So for suspicious folk we have: Simon, Two-Face, Croc, Harley Quinn, Mad Hatter. Lot's of choices. Simon, Two-Face, Croc, Harley Quinn, Mad Hatter. There, I fixed it for you What can we say for sure? The Creeper is directly responsible for killing three agents. I didn't put that bullet in Wesker's fat melon of a head, but you can bet your bottoms that I wasn't surprised this morning. "Bussed" And Deadshot, I'm sorry I teased you. I hereby publicly apologize for any offense it may have caused you. May you rest in peace. Oh, and before I forget to say it, Simon is the scum blocker. I know the town blocker, and they blocked Wesker last night so we could lodge that bullet in his brain without any worry. The Pieman is the scum one. He may tell a story of "two blockers in this game of many people" but really, who else trotted out that "two" story? Wesker
Tamamono Posted November 23, 2011 Posted November 23, 2011 I am also sorry for being a sheep and stupid. I never said that you are stupid, I said that made a stupid choice. And if you're sorry about being a sheep, then change your approach! Help out a little during the day! Everyone feel free to look back on day two. Simon plans to vote for Wesker. He says that's how he'll vote. Then the vote starts, and who does he vote for? Bane Looks like you bought your buddy Wesker a day. You won't survive this one Good catch, Creeper! That's yet another strike against the scummy Pieman. Oh, and before I forget to say it, Simon is the scum blocker. I know the town blocker, and they blocked Wesker last night so we could lodge that bullet in his brain without any worry. The Pieman is the scum one. He may tell a story of "two blockers in this game of many people" but really, who else trotted out that "two" story? Wesker In that case, I know where my vote's going today (although I was already planning to vote for Simon if nothing else came up)! I just hope that this early revelation doesn't make everyone think they can just snooze until voting. Conversation during the day is one of the best ways to smoke out scum.
Oky Posted November 23, 2011 Posted November 23, 2011 Excellent! Two more Agents learned that vengeance is a dish best served cold! Hm... note how Wesker seems to have been killed by having his arm ripped out by bare hands! With Bane gone, the only one here strong enough to do that is Killer Croc, so I'm starting to believe his claims of being a Criminal who acts behind the scenes.
Nightshroud99 Posted November 23, 2011 Posted November 23, 2011 Excellent! Two more Agents learned that vengeance is a dish best served cold! Hm... note how Wesker seems to have been killed by having his arm ripped out by bare hands! With Bane gone, the only one here strong enough to do that is Killer Croc, so I'm starting to believe his claims of being a Criminal who acts behind the scenes. Good idea, but wouldn't Croc have eaten him?
K-Nut Posted November 24, 2011 Posted November 24, 2011 Great! Two more Agents! It's good to know that Wesker is scum. ...the only one here strong enough to do that is Killer Croc, so I'm starting to believe his claims of being a Criminal who acts behind the scenes. There's also Man-Bat. But using one of my actions on him I have figured out that he can not kill anybody with his action, or else he'd be dead today. What does this mean? It means that I have a redirecting ability.
Tamamono Posted November 24, 2011 Posted November 24, 2011 There's also Man-Bat. But using one of my actions on him I have figured out that he can not kill anybody with his action, or else he'd be dead today. What does this mean? It means that I have a redirecting ability. Don't rule anything out yet. Man-Bat could have still inherited Deadshot's day-kill action, in which case your redirection target will die in a few hours. Also, what the hell do you think you're doing revealing your role in the day thread? Do you think that claiming a role will suddenly make you 'helpful'?
XimenaPaulina Posted November 24, 2011 Posted November 24, 2011 Can Mr. Happy Head say W00t W00t?! We got 2 scum agents last night! Great job by our vigilante, and even a greater job by our perfect scum-agent hunter Creeps, 3-for-3 baby! You're so damned good I could kiss you right now! And yeah, that pretty much seals my complete trust and faith in you, sorry for the initial doubts. But we have also exhausted our leads. But hopefully something will come up. Only a scum agent would be that very pessimistic amidst all the recent success that we're having. And just to confirm Creep's findings, you are indeed a Blocker, you yourself told me when you approached me in a private conversation. Remember when you told me about the Pies that you could create/bake to block other's actons? I have the recordings of such conversation happening that I will share with everybody: Simon Said: Right, you're now 100% town, which means I'm fine with you administering the town's night actions. Ok, I'm the inventor. My skil is making a exploding pies that block the target. My skill is handing these pies out. I can only do one per night so I obviously used last night to make my first pie. There you go, may you help organise the town. What's even more suspicious of you is when I asked you if you could invent other items aside from Blocking Pies, you never bothered to respond back! And why is that? You're sacred out of your shitty pants already? Oh I'm so sorry Mr. Simon, am I being too rude to you now? I'll get the Giant Pacifier from the Creeps if you'd like. But if I'm not mistaking, we now have used every substantial evidence we had. But at least the Creeper seemed to have unproven suspicions, though. I'm not convinced, but if nothing else comes up, I wouldn't mind if we risked to lose an unhelpful criminal. There's still good chance they are scum. Ra's and the Mad Hatter are on top of the list of people I wouldn't mourn too much, I don't remember them being helpful (or even outspoken) just once. Another if I may. Really? Really? You're still doubting Creeps after successfully leading the criminals in taking out three scum agents?! You my psychotic friend, are just being too blatantly obvious right now, and here I thought you were a highly intellectual psychologist, but you're inexplicably exposing your true colors right now. Add to that, you have a very scum like night action, and you're in the criminals long range targets, Doctor. Indeed he is. We have damning evidences against you Scarey-face, which we'll save for later.
WhiteFang Posted November 24, 2011 Posted November 24, 2011 Excellent work! So glad and pleased to know that we have nabbed and rid 2 undesired undercover agents among us! I am glad we have rid of the scummy vigilante. Now, moving forward, we got to narrow the lists of suspect down and work onto them! I am sure it's only a matter of time! More importantly, I am not sure I am reading too deep into the lines, but if this is true, then we may have rid one of the immediate threats. However, of course we do not know for sure if this is the end of it. Please take note of today's opening scene. It was said by the Joker, "Moreover, our pal Wesker was also tur..... Hahahaha..." I can't help but to note that the Joker is trying to hint us that we have nabbed a turncoat! Am I reading too much of his crazy words? If this is true, we may have just gotten the one who was converted earlier on the "no-kill" night in Night 1.
Capt. Redblade Posted November 24, 2011 Posted November 24, 2011 Today is a red letter day for us! Red as in the blood of those traitorous agents! Let's spill some more today! Truly, I am elated when I see how far we have come. It makes me want to sing! So long, farewell, auf wiedersehen, good night! A dead traitor is a wonderful sight! So long, farewell, auf wiedersehen, adieu! And good riddance to you and you and you! So long, farewell, au revoir, au wiedersehen! We'll make those traitors wail and cry in pain! So long, farewell, auf wiedersehen, goodbye! I laugh and tell those scum to all just die! Just diiiiiiiiiiiiiiiiiiiiie!
XimenaPaulina Posted November 24, 2011 Posted November 24, 2011 I can't help but to note that the Joker is trying to hint us that we have nabbed a turncoat! Am I reading too much of his crazy words? If this is true, we may have just gotten the one who was converted earlier on the "no-kill" night in Night 1. You sure have great listening skills for someone who doesn't have ears Clay! But you're right, turncoat seems like what The Joker was about to say earlier. But like what Mr. Egg-head mentioned earlier, I can't help but be wary of another recruitment happening last night after another night of "no scum-kill", which leads me to believe the agents have some sort of "psedo-unlimited recruiting ability" which IMO is an extremely anti-(town) criminal advantage of the scum agents. Just think about it, how will we proceed with our MO of nuking the city (outnumber them) if the agents can simply recruit whenever they lose one of them? I sure hope I'm wrong about this or else our gracious hosts will receive a lot of flak after our mission.
JimBee Posted November 24, 2011 Posted November 24, 2011 You sure have great listening skills for someone who doesn't have ears Clay!. Seems the same can't be said for you, Doll. It's already been confirmed by Creeps that he was blocked, and I think he was the killer if Wesker was holding a Tommy gun.
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