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Posted

@Blufiji, for the UoP posting it as an Avalonian MOC would be fine but I would seriously discourage posting the same MOC on EB twice. Better just wait until you have another similar build, getting through the program goes pretty quickly if you just stick with it and after all the goal is to improve!

Also, something I forgot before, but previously only four old builds were allowed to count for credits. I'm not sure how that works now, for yours I think we can let it slide, but just a note for anyone else planning on doing the same sort of thing.

Ok I'll wait to claim other credits when I finish other builds. Out of my 6 builds, the first four were kinda old and the last two are still pretty new I think. But in any case thanks for letting it slide!

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Posted (edited)

I would like to claim the following UoP Credits

Still missing votes:

Edited by Gideon
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Posted (edited)

Sorry about that, I think I accidentally pasted my whole post in as the url instead of the actual link

here is the link for Inside Agent

http://www.eurobricks.com/forum/index.php?showtopic=109076&view=&hl=&fromsearch=1

Also here another one that isn't that old which I edited to include UoP claims but since I thought I would put it here also so the professors can approve it...

A Deadly Predicament http://www.eurobricks.com/forum/index.php?showtopic=110472#entry2247876

Edited by LordDan
Posted

I keep forgetting to ask for credits when I actually post the builds, but I would like to receive UoP for the following:

Katoren Windmill-General Building: movement-enabled (Power Functions, or manually operated via gears or other mechanisms) And Agriculture and Zoology: Crop Farming and Anthropology: life in Kaliphlin

Katoren City Hall-Architecture: Advanced SNOT and Architecture: Roofing (one of three) and Anthropology: City Scene

Don't Slip!-Landscape Design: Trees (one of 3) and Landscape Design: sideways rocks

Katoren Gardens-General building: Interior Design

Aymeri's Mobile Fort-General Building: minifig posing and Military Science: Battle Scene

Sneaky Surprise-Landscape Design: flowers and dense foliage landscaping and Geography: forests

Desert Outpost-Architecture: Roofing (two of 3)

Desert Aqueduct-Landscape Design: studs up rocks and cliffs and Hydrology: Flowing Water

Aymeri of Kaliphlin- Architecture: Roofing (three of 3) and Anthropology: Countryside Scene and Architecture: SNOTted tile stonework and Architecture: Round walls and towers

Hope I did everything right, if not, let me know :classic:

Posted

Windmill, +1

City Hall +1

Don't Slip +1

Gardens +1

Fort +1

Surprise +1 for flowers and dense foliage. I'm not completely sold on forest though; you do have two trees (although I'm not sure that's quite enough anyways) but they're palm trees which doesn't quite fit my idea of a forest...

Outpost +1

Aqueduct +1

Aymeri +1

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