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Everything posted by MKJoshA
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Great updates!
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Who knew the rebels were so technologically advance?! Great entry!
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This is very, very nice!
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Wonderful entry!
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The low entrance was done on purpose, but perhaps it would have been better to forgo that third step, you're right.
- 17 replies
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- Desert King
- DK
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*edit* Can a moderator or regulator please add "Prison Doors Were Open Wide" to my title? Thank you! *DOULBE EDIT* Since N18 is already under DK control, can I have this moved to M16? The Scarlet Magnolia was not captured by Ulandian militia as was rumored. Someone else had stolen his cart and had gone about robbing people of their hard earned money. This perpetrator was caught, but meanwhile the Scarlet Magnolia was still on the lose. How, no-one knew, but he had snuck into a Ulandian prison and had freed all the Leanders wrongly being held prisoner there. He left behind his trade mark.
- 17 replies
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- Desert King
- DK
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CG against Garmadon's attack on K15 And a GA of my own on N18:
- 301 replies
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- Category C
- Kaliphlin
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[G:K15, U vs DK] Tossing out the Tax Collectors
MKJoshA replied to Garmadon's topic in Guilds of Historica
Countered!- 16 replies
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- Kaliphlin Civil War
- Ulandus
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When the peasants of Auner took the Desert King's men to the top of their tower and threw them over, what they didn't realize was that it was all part of the mummies' plan. The Desert King had sent his men to Auner to establish a trade route within the city. When the mummies applied a very lenient tax on all goods traded with them, the people of Auner rebelled and called them thieves. What they didn't remember was that you can't kill the undead. They are already dead. So when one of the mummies' wrappings got caught on the rough stone and a corpse started walking away, it gave the men of Auner quiet a fright! The mummies locked the rebels in their own tower and posted a guard to keep them in there until the war was over. OoC: I built the base using the same stud count, but arranged differently. Can someone official confirm that this is okay for this counter?
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The Secrets of Treacleheim - Wyndor's Saga Part 29
MKJoshA replied to MKJoshA's topic in Guilds of Historica
That's what I get for not looking at what I wrote as I take pictures. I was hoping no one would catch that!- 15 replies
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This is a great entry! However, all the other legos used in the pictures is kind of against the rules of the contest. Could you please take some pictures of the entry by itself and then put the rest of the pictures in a spoiler?
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Thank you for all your feedback guys! You can check out the next part of the story here.
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See the previous tales: Wyndor's Saga: Chapter 1 -What Has Past- Chapter 2 Part 10: A New Home Part 10.1:Blunted Edges Part 10.2: Cramped Spaces Part 10.3: Enthusiastic Worker Part 11.0 Part 11: Mysterious Death Part 12: Dark Meetings Part 13: Warm Yourself Part 14.1: Sisterly Visit Part 14.2: Proud Farmer Part 14.3: Mitgardian Household Part 15: Another Mysterious Death Part 16.1: The Council Meeting Part 16.2: Meeting with Wyndor (made by Glorfindel) Part 16.3: Feud in Teridyan Part 16.4: Great Elk Longhouse (made by Glorfindel) Part 16.5: Traveling Partners Part 16.6: Mitgardian Throne Room (made by Glorfindel) Part 17: The Cemetery Part 18: Home Part 19: Crowded Market Mayhem Part 20: Shooting Straight Part 21: Returning Part 22: Keeping Out or Keeping In Part 23: Talk in the Tavern Part 24: Mitgardian Long Sheep Part 25: Captive in the Barn Part 26a: At Ease Part 26: Long Awaited Reunion Part 27: Trouble in the Wolf Clan Part 28: A Chance Encounter Before the three travelers could make it to Dalig Ulv or Mattimeo’s hideout, one of Mattimeo’s Blue Wolves meet them on the road. “Thank goodness I found you!” he said. “We’ve spotted Edea entering a chamber that wasn’t there before in Treacleheim!” “Quick!” shouted Mattimeo, “There is no time to lose! Gather the men and meet me at Treacleheim.” “We will need Natolyth’s help too I think” civilization.f work dificult.se, ay awoken the Triad?"s the Triad, or all of Mitgardia could be under attack from both the Algadded Wyndor. He scribbled something a piece of spare parchment. “Take this to Pjeter, it will convince him that he should send help.” Wyndor handed the piece of parchment to the Blue Wolf and the man was off. The three travelers turned towards Treacleheim and hurried towards the abandoned dwarf city. They entered the city and descended to the lower levels. There they found another Blue Wolf who pointed out the direction Edea had gone. “Stay here and tell the rest of the men to join us as soon as they arrive” Mattimeo told the guard. They entered a large chamber with no visible way out other than the way they had entered. They walked towards the middle of the room as Mattimeo explained more about the Triad. “When the dwarves sealed them here in Treacleheim, they did so at great cost. They knew they would have to leave their city forever, least one of them get greedy and seek to re-awaken the Triad. They also couldn’t risk someone from outside finding out that three people of their power were able to be re-animated if you only knew where to find them. There is a lot of unity within Mitgardia, but there are still plenty of people who would be happy to watch it tear itself apart if they were allowed to be in power once the struggle was over. So the dwarves not only left their city, they hid the room where the Triad was sealed and they erased all knowledge of how to find it. Each dwarf was only left with a partial memory of the process so that no one of them could do it alone. It seems that Edea has been collecting those memories and now has the full knowledge.” They had looked all around the room but had found nothing. Mattimeo continued to wonder out loud. “This chamber is new, we’ve never seen it before, but there is no way the Triad and Edea could have left Treacleheim without our knowing about it. So what are we missing?” “If I may?” asked Vincent. “I’ve studied much dwarven lore and I think this room has a few secrets I can solve. There must have been much more to the process, but if Edea has indeed been here first, then perhaps she didn’t have time to reset all of the room, but only a few of the enchantments to keep unwanted guests, such as ourselves, out.” He started walking around the room and moved some of the objects. “See this shield?” he asked. “I’ve seen pictures of such shields and the design is supposed to be this way.” As soon as he moved it the group heard a shudder in the far wall. “I think we are getting somewhere” said Wyndor. “And these statues, they are of some of the ancient dwarven heroes, but their armaments are all wrong.” Vincent exchanged the dwarves’ items and a doorway appeared in the way. “And now for the hard part” Vincent said, “dealing with the monsters within.” Chanting was coming from the doorway and the three looked at each other. “Quick! We can’t wait for the others! We have to stop Edea!” shouted Mattimeo.
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That's beautiful!
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It's true that their bios are missing, but they are both on the map. The bios list was meant for the lesser known planets. That's a good planet to add.
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Shadows of Nar Eurbrikka — Introduction and Discussion
MKJoshA replied to Brickdoctor's topic in Nar Eurbrikka Archive
Certainly! Great to have you on board! -
Welcome to the Star Wars Forum! I like your ship. It has a good color scheme and you've obviously made it with playability in mind. I would maybe suggest trying to streamline some of the more right angles on it, I think that would make the ship stand out a little more. But good work so far!
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It would not count as a minifig for this contest.
- 139 replies
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Brutal, but effective.
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Fantastic trash conveyor belt! Your Ugnaughts are good too
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Wow. The depravity is sad, but this build is great!
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Great Yuuzhan Vong figs!
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I love that you gave the Bomb Squad troopers an actual bomb to defuse! And that assassin droid is phenomenal!
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I love the simple, yet effective wall technique. Good job!
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Great figs and build!
- 8 replies
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- Star Wars
- The Old Republic
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