BrickCurve Posted September 19, 2014 Posted September 19, 2014 (edited) BrickCurve Lord Parimere Of Anrarr, Kaliphlin Landscape Design 6/8 Architecture 5/9 Hydrology 2/4 Geography 1/4 Military Science 1/4 General Building 3/5 Agriculture and Zoology 1/6 Landscape Design 6/8 Flowers and Dense Foliage Landscaping, ]The Gate Of Anrarr http://www.eurobrick...showtopic=99983 Studs up Rocks and Cliffs, I Dream Of Islands In The Sky... http://www.eurobrick...howtopic=137077 Extreme Environments, (Quicksand), A Close Call http://www.eurobrick...howtopic=101223 Snow And Ice, The Coming Of Spring http://www.eurobrick...26#entry2597451 Trees 1/3, The Coming Of Spring http://www.eurobrick...26#entry2597451 Trees 2/3, I Dream Of Islands In The Sky... http://www.eurobrick...howtopic=137077 Trees 3/3, Cottage Life http://www.eurobricks.com/forum/index.php?showtopic=139563 Architecture 5/9 Round Walls And Towers, The Gate Of Anrarr http://www.eurobrick...showtopic=99983 Roofing 1/3, Anrarr Rock http://www.eurobrick...howtopic=100696 Round Walls And Towers, The Streets Of Anrarr http://www.eurobrick...owtopic=100909� Wall Technique 1/3, SNOTed Tile Stonework, Spice Islands Watchtower http://www.eurobrick...owtopic=121062� Advanced SNOT, Spice Islands Watchtower http://www.eurobrick...showtopic=88352 Hydrology 2/4 Waves, Anrarr Rock http://www.eurobrick...howtopic=100696 Flowing Water, Cottage Life http://www.eurobricks.com/forum/index.php?showtopic=139563 Geography 1/4 Grasslands, Beneath Anrarr http://www.eurobrick...howtopic=136832 Military Science 1/4 Fortifications, Beneath Anrarr http://www.eurobrick...howtopic=136832 General Building 3/5 Forced Percpective, Yonder Lies Nocurnus http://www.eurobrick...owtopic=100711� Mini Figure Posing, A Close Call http://www.eurobrick...howtopic=101223 Lighted Builds (LEDs), Beneath Anrarr http://www.eurobrick...howtopic=136832 Agriculture and Zoology 1/6 Brick Built Animals, 1/3, The Coming Of Spring http://www.eurobrick...26#entry2597451 Edited August 30, 2016 by BrickCurve Quote
Jakorin Swiftsword Posted September 24, 2014 Posted September 24, 2014 (edited) Jakorin Swiftsword Celebration of Trade http://www.eurobricks.com/forum/index.php?showtopic=100538 Disciplines: Technique-Related Disciplines Architecture Landscape Design Hydrology Other Techniques [*]Content-Related Disciplines History Military Science Trade and Law Agriculture and Zoology Anthropology Geography Subjects for each Discipline: Architecture roofing -- Demonstrate mastery of three roofing techniques, not including using standard LEGO slope bricks. Each technique is a separate certification. See examples here and here. wall techniques -- Demonstrate mastery of three advanced wall techniques. Standard, studs-up walls of bricks are not included. Each technique is a separate certification. Examples include (but are not limited to): 1x1 round plate walls (a la Derfel Cadarn) SNOTted tile stonework half-timbered Tudor style wooden walls [*]round walls and towers [*]roof rakes (the inclined end of the roof between the eaves and the ridge; see explanation and a great example from Derfel Cadarn) [*]advanced windows and window frames [*]advanced SNOT -- See question below for an explanation [*]Landscape Design trees (demonstrate mastery of at least three different tree building techniques; examples here and here) flowers and dense foliage landscaping studs up rocks and cliffs two of: sand dunes snow and ice extreme environments (lava, caves, acidic pools, etc) sideways rocks (studs horizontal) [*]Hydrology four of: still water (lakes, ponds, ocean without waves, etc) waves flowing water waterfalls underwater [*]General Building (Other Techniques) minifig posing [Approved] interior design [Approved] forced perspective microscale one of: [Approved] lighted builds (e.g., light bricks, LEDs) movement-enabled (Power Functions, or manually operated via gears or other mechanisms) mosaics, stained glass, or complex SNOTted floor designs brick films [*]History [*]Military Science battle scene siege fortifications military camp [*]Trade and Law marketplace manufacturing one of: caravan / shipping by land shipping by sea / water [*]two of: arresting criminals and/or jail courtroom governing body (king, council, etc) [*]Agriculture and Zoology three of: crop farming raising livestock fishing harvest time logging [*]Anthropology two of: city scene village life countryside scene tribal scene [*]life in Kaliphlin [*]two of: life in Avalonia life in Mitgardia life in Nocturnus life in Valyrio [*]Geography four of: mountains or cliffs oceanside or river scene forests swamp desert grasslands [*]Culture pick 2 of the following: Theater Music Art Edited June 9, 2017 by Jakorin Swiftsword Quote
Covenant84 Posted October 1, 2014 Posted October 1, 2014 (edited) Warlord stage 1 - Credit for: Landscape Design (Studs up Rock); Geography (cliffs) http://www.eurobrick...=0#entry2019560 Warlord Stage 2 - Credit for: Landscape Design (Trees 1); Sideways Rock; General Building (minifig posing); Military Science (Battlescene) http://www.eurobrick...howtopic=100991 'Fishing' on the Nocturnus Boarder - Credit for: tbc http://www.eurobrick...howtopic=113888 Waterfall - Credit for: tbc - http://www.eurobricks.com/forum/index.php?showtopic=113991 Crocodile Customs - Credit for: tbc - http://www.eurobricks.com/forum/index.php?showtopic=114133 Completed if bold: Architecture roofing -- Demonstrate mastery of three roofing techniques, wall techniques -- Demonstrate mastery of three advanced wall techniques:1x1 round plate walls SNOTted tile stonework half-timbered Tudor style wooden walls [*]round walls and towers [*]roof rakes (the inclined end of the roof between the eaves and the ridge; [*]advanced windows and window frames [*]advanced SNOT Landscape Designtrees demonstrate mastery of at least three different tree building techniques; Warlord Stage 2 flowers and dense foliage landscaping studs up rocks and cliffs - Warlord Stage 1 two of:sand dunes snow and ice extreme environments (lava, caves, acidic pools, etc) sideways rocks (studs horizontal); Warlord Stage 2 [*]Hydrology four of:still water (lakes, ponds, ocean without waves, etc) waves flowing water waterfalls underwater [*]General Building (Other Techniques) minifig posing - Warlord Stage 2 interior design forced perspective microscale one of:lighted builds (e.g., light bricks, LEDs) movement-enabled (Power Functions, or manually operated via gears or other mechanisms) mosaics, stained glass, or complex SNOTted floor designs brick films [*]History A special discipline, wherein you must build three MOCs depicting significant events in Kaliphlin's history (you make up the events, or use whatever existing history there is). You must also supply a story of suitable length and quality describing the historical event pictured. At least two of the history builds must consist of at least three different pictures, either different scenes altogether, or the same scene at different moments in time, with changes to the scene such as figure movement.[*]Military Science battle scene: Warlord Stage 2 siege fortifications military camp [*]Trade and Law marketplace manufacturing one of:caravan / shipping by land shipping by sea / water [*]two of: arresting criminals and/or jail courtroom governing body (king, council, etc) [*]Agriculture and Zoology three of:crop farming raising livestock fishing harvest time logging [*]brick-built animals -- Brick-built animals, birds, or fish, realistically rendered using advanced or innovative techniques. Number of animals should be commensurate with their scale -- three or more if they're approximately minifig sized. [*]Anthropology two of:city scene village life countryside scene tribal scene [*]life in Kaliphlin [*]two of: life in Avalonia life in Mitgardia life in Nocturnus life in Valyrio [*]Geography four of: mountains or cliffs - Warlord Stage 1 oceanside or river scene forests swamp desert grasslands [*]Culture pick 2 of the following:Theater Music Art Edited September 4, 2015 by Covenant84 Quote
mpoh98 Posted January 13, 2015 Posted January 13, 2015 (edited) Builds Approved: Pending: The Lone Shepherd - certifications: Landscape Design - Trees / Agriculture and Zoology - Raising Livestock Paying Respect - certifications: Architecture - Wall techniques - SNOTted tile stonework / General Building - Lighted Builds / Landscape Design - Trees Unobserved Infiltration - certifications: Landscape Design - Sideways rocks / General Building - Minifig Posing Architectureroofing roof 1 roof 2 roof 3 wall techniques - three of:1x1 round plate walls SNOTted tile stonework half-timbered Tudor style wooden walls [*]round walls and towers [*]roof rakes [*]advanced windows and window frames [*]advanced SNOT [*]Landscape Design Trees tree 1 tree 2 tree 3 flowers and dense foliage landscaping studs up rocks and cliffs two of:sand dunes snow and ice extreme environments (lava, caves, acidic pools, etc) sideways rocks (studs horizontal) [*]Hydrology four of:still water (lakes, ponds, ocean without waves, etc) waves flowing water waterfalls underwater [*]General Building (Other Techniques) minifig posing interior design forced perspective microscale one of:lighted builds movement-enabled mosaics, stained glass, or complex SNOTted floor designs brick films [*]History Moc 1 Moc 2 Moc 3 [*]Military Science battle scene siege fortifications military camp [*]Trade and Law marketplace manufacturing one of:caravan / shipping by land shipping by sea / water [*]two of: arresting criminals and/or jail courtroom governing body [*]Agriculture and Zoology three of:crop farming raising livestock fishing harvest time logging [*]brick-built animals (0/3 or more) [*]Animal 1 [*]Animal 2 [*]Animal 3 [*]?... [*]Anthropology two of:city scene village life countryside scene tribal scene [*]life in Kaliphlin [*]two of: life in Avalonia life in Mitgardia life in Nocturnus life in Valyrio [*]Geography four of:mountains or cliffs oceanside or river scene forests swamp desert grasslands [*]Culture pick 2 of the following:Theater Music Art Degrees: Edited January 13, 2015 by mpoh98 Quote
mpoh98 Posted January 13, 2015 Posted January 13, 2015 (edited) accidental second post, admins/mods please remove, thanks! Edited January 13, 2015 by mpoh98 Quote
Robin Creations Posted February 21, 2015 Posted February 21, 2015 (edited) Robin Creations Builds: The Stress of Leadership: http://www.eurobricks.com/forum/index.php?showtopic=106145 Architecture: roofing -- Demonstrate mastery of three roofing techniques, not including using standard LEGO slope bricks. wall techniques -- Demonstrate mastery of three advanced wall techniques. Standard, studs-up walls of bricks are not included. Each technique is a separate certification. round walls and towers roof rakes (the inclined end of the roof between the eaves and the ridge) advanced windows and window frames advanced SNOT Landscape Design: trees (demonstrate mastery of at least three different tree building techniques) flowers and dense foliage landscaping studs up rocks and cliffs two of: sand dunes snow and ice extreme environments (lava, caves, acidic pools, etc) sideways rocks (studs horizontal) Hydrology: four of: still water (lakes, ponds, ocean without waves, etc) waves flowing water waterfalls underwater General Building (Other Techniques): minifig posing interior design forced perspective microscale one of: (Approved) lighted builds (e.g., light bricks, LEDs) movement-enabled (Power Functions, or manually operated via gears or other mechanisms) mosaics, stained glass, or complex SNOTted floor designs (Approved here: http://www.eurobricks.com/forum/index.php?showtopic=106145 ) brick films History: A special discipline, wherein you must build three MOCs depicting significant events in Kaliphlin's history (you make up the events, or use whatever existing history there is). You must also supply a story of suitable length and quality describing the historical event pictured. At least two of the history builds must consist of at least three different pictures, either different scenes altogether, or the same scene at different moments in time, with changes to the scene such as figure movement. Military Science: battle scene siege fortifications military camp Trade and Law: marketplace manufacturing one of: caravan / shipping by land shipping by sea / water two of: arresting criminals and/or jail courtroom governing body (king, council, etc) Agriculture and Zoology: three of: crop farming raising livestock fishing harvest time logging brick-built animals -- Brick-built animals, birds, or fish, realistically rendered using advanced or innovative techniques. Number of animals should be commensurate with their scale -- three or more if they're approximately minifig sized. Anthropology: two of: city scene village life countryside scene tribal scene life in Kaliphlin two of: life in Avalonia life in Mitgardia life in Nocturnus life in Valyrio Geography: four of: mountains or cliffs oceanside or river scene forests swamp desert grasslands Culture: pick 2 of the following: Theater Music Art Edited February 26, 2015 by Robin Creations Quote
Captain Braunsfeld Posted April 1, 2015 Posted April 1, 2015 (edited) Captain Braunsfeld: Builds: Fortress in the Snow (approved) Dwarven Attack Boats in Tradewind Bay (pending) Dunehill Castle (pending) Mitgardian Dwarves Minting Coins (pending) Approved: Architecture wall techniques Landscape Design snow and ice studs up rocks and cliffs Anthropology Life in Mitgardia Pending: Hydrology waves (missing 1 support) Architecture wall techniques (missing 1 support) advanced windows and window frames (missing 1 support) Landscape Design sand dunes (missing 1 support) Anthropology life in Avalonia (missing 1 support) Trade and Law manufacturing Anthropology city scene Edited April 2, 2015 by Captain Braunsfeld Quote
Full Plate Posted June 16, 2015 Posted June 16, 2015 (edited) Builds approved: The Tranquil Meadow: Tree (1/3) [Landscape Design], Dense foliage [Landscape Design] Builds pending approval: Old Bagshaw's Residence: Interior Design [General Building] Approval progress: Landscape Design TreesTree 1 [Pending (1 of 3 approved)][*]Dense foliage [Approved] [*]General Building Interior Design [Pending] Edited June 21, 2015 by Full Plate Quote
TitusV Posted June 16, 2015 Posted June 16, 2015 (edited) Builds needing approvals - Alric of the House Drondil for architecture: rocks and cliffs (1/4) http://www.eurobrick...l=&fromsearch=1 - The treaty of Relan's Creek: for History and sideways rocks (both 3/4) http://www.eurobrick...04#entry2254782 The Great Hall of Dronskeep for snotted floor design (3/4) http://www.eurobrick...howtopic=111453 -...And a marriage for life in Avalonia http://www.eurobrick...howtopic=111711 Builds Aproved: • None Gained: •None Edited July 5, 2015 by TitusV Quote
Arcturus24 Posted June 29, 2016 Posted June 29, 2016 (edited) Arcturus24 (Sigfig Hector Mithrades) MOCs Pending: Wyvern's War Part II: War Council; Military Science - Military Camp, Landscape Design - Studs Up Rocks and Cliffs MOCs Approved: None Edited September 7, 2016 by Arcturus24 Quote
LittleJohn Posted September 20, 2016 Posted September 20, 2016 (edited) LittleJohn Builds: Katoren Windmill: General Building: movement-enabled (Power Functions, or manually operated via gears or other mechanisms) And Agriculture and Zoology: Crop Farming and Anthropology: life in Kaliphlin 2/4 Katoren City Hall-Architecture: Advanced SNOT and Architecture: Roofing (one of three) and Anthropology: City Scene 2/4 Don't Slip!-Landscape Design: Trees (one of 3) and Landscape Design: sideways rocks Katoren Gardens-General building: Interior Design Aymeri's Mobile Fort-General Building: minifig posing and Military Science: Battle Scene Sneaky Surprise-Landscape Design: flowers and dense foliage landscaping and Geography: forests (denied) Desert Outpost-Architecture: Roofing (two of 3) Desert Aqueduct-Landscape Design: studs up rocks and cliffs and Hydrology: Flowing Water Aymeri of Kaliphlin- Architecture: Roofing (three of 3) and Anthropology: Countryside Scene and Architecture: SNOTted tile stonework and Architecture: Round walls and towers Secretive Plans: Architecure: Advanced windows and window frames, History (1 of 3) Badshahi Mosque: Wall techniques -- Demonstrate mastery of three advanced wall techniques. Standard, studs-up walls of bricks are not included. (3 of 3). Round walls and towers Bandit Camp at Kharab fortress: History (2 of 3), Military Science: Battle Scene. Nordheim Docks: Landscape Design: snow and ice. Hydrology: still water. Anthropology: life in Mitgardia Nordheim Harbormaster: General Building: Interior Design Forestmen Camp: Geography, Forest Alqalea Manor: Architecture: SNOTted tile stonework The Desert Run 5000- General Building, Minifig Posing. Dire Tidings - General Building, mosaics, stained glass, or complex SNOTted floor designs. History (3 of 3) Edited April 30, 2017 by LittleJohn Quote
en_zoo Posted September 25, 2016 Posted September 25, 2016 (edited) en_zoo Approved: Landscape design - Trees [1 of 3] - Encounters 1 Pending: Architecture; Roofing techniques [1 of 3] - Weathered shingled - Encounters 2 Architecture; Wall techniques [1 of 3] - Half-timbered Tudor style - Carpenter's house Edited April 2, 2017 by en_zoo Quote
jtooker Posted May 20, 2020 Posted May 20, 2020 (edited) Progress * indicates pending approval. Link to program for details. @Kai NRG has been nice enough to reply to all posts seeking approval; I'm going to just take this as approve until anyone objects! Architecture Roofing style-1, style-2, style-3 A Lumbering Process (half-pressed tiles) * Shield Shop of Batuhan (thatched) * Abram Lincoln, Vampire Hunter (Sideway, Alternating Cheese Slopes) * Wall (3 of) 1x1 round plate walls, SNOTted tile stonework, half-timbered Tudor, wooden walls Pizza to Go (Half-timbered Tudor) * Stables near Batuhan (Wooden Walls) * Folviken Fortress (SNOTed tile stonework) * Round walls and towers Roof rakes Abram Lincoln, Vampire Hunter * Advanced windows and window frames Abram Lincoln, Vampire Hunter * Advanced SNOT Zahra's Shisha Parlor * Landscape Design Trees style-1, style-2, style-3 Off-Course Contingent (Legopard’s Design) * A Lumbering Process (arches with limb elements) * Flowers and dense foliage landscaping The Undoing of Shriza the Spider * Studs up rocks and cliffs Buğra Quarry * (2 of) sand dunes, snow and ice, extreme environments (lava, caves, acidic pools, etc), sideways rocks (studs horizontal) Rhalyf in the Frozen North (snow and ice) * Outwitted Ogre (sand/sideways rocks) * Hydrology (4 of) still water (lakes, ponds, ocean without waves, etc), waves, flowing water, waterfalls, underwater Great Wall of Batuhan (still water) * Great Wall of Batuhan (flowing water) * General Building minifig posing Another Normal Day for Nikou the Thief * interior design A Lumbering Process * forced perspective microscale Majisto's Magical Micro Workshop * (1 of) lighted builds (e.g., light bricks, LEDs), movement-enabled (Power Functions, or manually operated via gears or other mechanisms), mosaics, stained glass, or complex SNOTted floor designs, brick films Rhalyf and the Sorcerer (lighted build) * History Event-1, Event-2, Event-3 Outwitted Ogre * Glassblowers: 3. Betrayal * Military Science battle scene siege Great Wall of Batuhan (fortifications) * military camp Trade and Law marketplace Batuhan Trading Post * manufacturing A Lumbering Process * (1 of) caravan / shipping by land, shipping by sea / water Salt Mining in the Westersands * (2 of) arresting criminals and/or jail, courtroom, governing body (king, council, etc.) Agriculture and Zoology (3 of) crop farming, raising livestock, fishing, harvest time, logging Stables near Batuhan (Raising Livestock) * brick-built animals The Undoing of Shriza the Spider * Anthropology (2 of) city scene, village life, countryside scene, tribal scene Great Wall of Batuhan (travel scene) * life in Kaliphlin Another Normal Day for Nikou the Thief * (2 of) life in Avalonia, life in Mitgardia, life in Nocturnus, life in Varlyrio Geography (4 of) mountains or cliffs, oceanside or river scene, forests, swamp, desert, grasslands Off-Course Contingent (forests) * Folviken Fortress (lake) * Outwitted Ogre (desert) * Elv Delve (cave) * Culture (2 of) Theater, Music, Art Zahra's Shisha Parlor (Other/Cultural Practice) * Glassblowers 3. Betrayal (Stained Glass Art) * Credits 37/51 Degrees Geography Culture Edited August 2, 2024 by jtooker Updated Credits/Degrees w/o approval Quote
Grover Posted December 15, 2020 Posted December 15, 2020 (edited) Architecture roofing (2/3): Early Spring in Prenmôr - Technic pin roof; Prenmôr Forge - Staggered tiles wall techniques (2/3): Early Spring in Prenmôr - Half-timbered Tudor; Secret Meeting Room and the Rego's Mansion - SNOT tiled round walls and towers: The Pool (Curved corners) roof rakes (the inclined end of the roof between the eaves and the ridge; see explanation and a great example from Derfel Cadarn) advanced windows and window frames advanced SNOT -- See question below for an explanation Landscape Design trees (demonstrate mastery of at least three (3) different tree building techniques; examples here and here): (1/3) On the Lamb - Large tree flowers and dense foliage landscaping studs up rocks and cliffs: On the Lamb Two (2) of: (1/2) sand dunes snow and ice extreme environments (lava, caves, acidic pools, etc.) sideways rocks (studs horizontal) Fishery and Shrine - SNOT clay cliffs Hydrology Four (4) of: (1/4) still water (lakes, ponds, ocean without waves, etc.) waves: The Cedar Serpent - wake flowing water waterfalls underwater General Building (Other Techniques) minifig posing Highway from Hell (also Prenmôr Quarry; Cleanup; Aftermath) interior design: Lady Gwenllian's House; (also Secret Meeting Room; The Golden Goblet) forced perspective microscale: Scouting a Site one (1) of: lighted builds (e.g., light bricks, LEDs): Fish Fryday movement-enabled (Power Functions, or manually operated via gears or other mechanisms) mosaics, stained glass, or complex SNOTted floor designs brick films History A special discipline, wherein you must build three (3) MOCs depicting significant events in Kaliphlin's history (you make up the events, or use whatever existing history there is). You must also supply a story of suitable length and quality describing the historical event pictured. At least two of the history builds must consist of at least three different pictures, either different scenes altogether, or the same scene at different moments in time, with changes to the scene such as figure movement. Military Science battle scene: The Enlightened (pretty much the entire middle of the thread) siege fortifications: Palisade (also Castle Palisade) military camp Trade and Law marketplace manufacturing one (1) of: caravan / shipping by land shipping by sea / water o two (2) of: arresting criminals and/or jail courtroom governing body (king, council, etc.) Agriculture and Zoology three (3) of: (1/3) brick-built animals -- Brick-built animals, birds, or fish, realistically rendered using advanced or innovative techniques. Number of animals should be commensurate with their scale -- three or more if they're approximately minifig sized. crop farming raising livestock fishing Fishery and Shrine harvest time logging Anthropology life in Kaliphlin Two (2) of: (0/2) city scene village life countryside scene tribal scene Two (2) of: (1/2) life in Avalonia Prenmôr Quarry; Highway from Hell life in Mitgardia life in Nocturnus life in Varlyrio Geography Four (4) of: (2/4) mountains or cliffs Fishery and Shrine oceanside or river scene Fishery and Shrine forests swamp desert grasslands Culture Two (2) of the following: (1/2) Theater Music: Highway from Hell Art Edited December 17, 2020 by Grover Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.