NiceMarmot Posted November 7, 2013 Posted November 7, 2013 (edited) This thread is to be used for tracking your builds for the University of Petraea's Doctorate of Historica program. You are responsible for tracking your own progress through the program in this thread. How? Make one and only one post in this thread where you'll track your own progress. When you complete an MOC, edit your post and add the MOC, including a link to its post. Once the MOC has been certified for its subjects, edit the post again, and update that MOC's entry to reflect the certifications. So your one post in that thread will have a list of your MOCs, and for each MOC, a list of the certifications achieved. There's no need to list the certifications that you're going for in the MOC, until it's actually certified (you put those in the MOC's actual post). You might want to keep a count of total certifications at the top or bottom of your post, along with any interim degrees you've achieved so far. What format should I use for my post? It doesn't matter too much, but here's an example: NiceMarmot RTD Tongue of a Bandit - certifications: Minifig Posing, History etc... # Certifications: 8 Degrees: Bachelors in History Questions? Comments? Suggestions? Post them in the main Doctorate of Historica thread, so we don't clutter this thread up. Thanks! Edited November 7, 2013 by NiceMarmot Quote
Gideon Posted November 7, 2013 Posted November 7, 2013 (edited) Builds Repairing the Walls of Petraea - certifications: SNOTed tile stonework [architecture] (for SNOT tiles used as texture in the walls), minifig posing [general building] = 2 credits [Approved] Collecting the Venom of a Red Scorpion - certifications: Sand dunes [landscape design] = 1 credit [Approved] The Fighting Pit of Mophet - certifications: Round walls and towers [architecture] = 1 credit [Approved] Barqan City Guard Barracks - certifications: Military camp [military science], Advanced windows and window frames [architecture], life in Kaliphlin [anthropology] = 3 credits [Approved] Kaligem card - certifications: Microscale [general building] = 1 credit [Approved] To Ambush an Ambush- certifications: Tree (1/3) [Landscape Design], Dense foliage [Landscape Design]= 2 credits [Approved] Swamplands Tower - certifications: Advanced SNOT [Architecture], Sideways rocks [Landscape design], Still water [Hydrology], Swamp [Geography] = 4 credits [Approved] Recruiting a Cyclops Tribe - certifications: Roofing 1/3 [Architecture], Wooden walls [Architecture], Tribal scene [Anthropology], Life in Nocturnus [Anthropology] = 4 credits [Approved] Nordana Castle, Gatehouse - certifications: Fortifications [Military Science], Movement-enabled [General Building (Other Techniques)] = 2 credits [Approved] Nordana Castle, North Tower - certifications: Tree 2/3 [landscape design], studs up rocks and cliffs [landscape design], flowing water [hydrology] = 3 credits [Approved] Nordana Castle, Great Hall - certifications: Stained glass [general building] , Life in Avalonia [anthropology] = 2 credits [Approved] Mitgardian Trade - certifications: Shipping by sea/water [Trade and Law], Logging [Agriculture and Zoology], Oceanside or river scene [Geography], Snow and ice [Landscape design] = 4 credits [Approved] Sultan's Gate Town Houses - certifications: Roofing 2/3 [Architecture], City Scene [Anthropology] = 2 credits [Approved] Sultan's Gate Main Gate - certifications: Roofing 3/3 [Architecture], Caravan / Shipping by Land [Trade and Law] = 2 credits [Approved] Kaliphlin Desert Cavalry in Action - certifications: Battle Scene [Military Science], Desert [Geography], Tree 3/3 [Landscape Design] = 3 credits [Approved] Opening the Gates - certifications: Half-timbered Tudor style [Architecture], Roof rakes [Architecture], Raising livestock [Agriculture and Zoology] = 3 credits [Approved] Treating the Sick - certifications: Interior Design [General Building] = 1 credit [Approved] The Lighthouse of Barqa - certifications: Waves [Hydrology], Lighted Builds [General Building] = 2 credits [Approved] Streets of Barqa - certifications: Marketplace [Trade and Law], Arresting Criminals [Trade and Law], Music [Culture] = 3 credits [Approved] Arkbri Irrigation - certifications: Crop Farming [Agriculture and Zoology], Countryside scene [Anthropology] = 2 credits [Approved] Transporting a Valuable Load - certifications: Grasslands [Geography] = 1 credit [Approved] Ice Fishing in Mitgardia - certifications: Fishing [Agriculture and Zoology], Underwater [Hydrology] = 2 credits [Approved] Duel in the Sacred Forest - certifications: Forests [Geography] = 1 credit [Approved] Trial of Haxtarus - certifications: Courtroom [Trade and Law] = 1 credit [Approved] Ice Worm in the Sand - certifications: Brick-built animal 1/3 [Agriculture and Zoology] = 1 credit [Approved] An Arkbri Fortress Falls - certifications: Battle Scene [Military Science] = 1 credit [Approved] Snow in Kaliphlin - certifications: Brick-built animal 2/3 & 3/3 [Agriculture and Zoology] = 2 credits [Approved] Burning the Tar Pits - certifications: Forced perspective [General Building] = 1 credits [Approved] Claimed credits pending approval None at present. Σ credits claimed, pending approval = 0 Approval progress: Architecture [Approved]roofing [3/3 Approved] Roof 1 [Approved] Roof 2 [Approved] Roof 3 [Approved] [*]wall techniques, three of: [Approved] 1x1 round plate walls SNOTed tile stonework [Approved] half-timbered Tudor style [Approved] Wooden walls [Approved] [*]round walls and tower [Approved] [*]roof rakes [Approved] [*]advanced windows and window frames [Approved] [*]Advanced SNOT [Approved] [*]Landscape Design [Approved] Trees [Approved] tree 1 [Approved] tree 2 [Approved] tree 3 [Approved] [*]flowers and dense foliage landscaping [Approved] [*]studs up rocks and cliffs [Approved] [*]two of [Approved] sand dunes [Approved] snow and ice [Approved] extreme environments sideways rocks [Approved] [*]Hydrology [Approved] four of: [Approved] still water [Approved] waves [Approved] flowing water [Approved] waterfalls underwater [Approved] [*]General Building (Other Techniques) [Approved] minifig posing [Approved] interior design [Approved] forced perspective [Approved] microscale [Approved] one of: [Approved] lighted builds [Approved] movement-enabled [Approved] mosaics, stained glass, or complex SNOTted floor designs [Approved] brick films [*]History MOC1 MOC2 MOC3 [*]Military Science [Approved] battle scene [Approved] siege [Approved] fortifications [Approved] military camp [Approved] [*]Trade and Law marketplace [Approved] manufacturing one of: [Approved] caravan / shipping by land [Approved] shipping by sea / water [Approved] [*]two of: [Approved] arresting criminals and/or jail [Approved] courtroom [Approved] governing body (king, council, etc) [*]Agriculture and Zoology [Approved] three of: [Approved] crop farming [Approved] raising livestock [Approved] fishing [Approved] harvest time logging [Approved] [*]brick-built animals (3 or more) [3/3 Approved] animal 1 [Approved] animal 2 [Approved] animal 3 [Approved] [*]Anthropology [Approved] two of [2/2 Approved] city scene [Approved] village life countryside scene [Approved] tribal scene [Approved] [*]life in Kaliphlin [Approved] [*]two of [Approved] life in Avalonia [Approved] life in Mitgardia life in Nocturnus [Approved] life in Varlyrio [*]Geography [Approved] four of: [Approved] mountains or cliffs ocean-side or river scene [Approved] forests [Approved] swamp [Approved] desert [Approved] grasslands [Approved] [*]Culture pick 2 of the following: Theater Music [Approved] Art Degrees: Bachelor of Anthropology Bachelor of Landscape Design Bachelor of Architecture Bachelor of Geography Bachelor of Hydrology Bachelor of Military Science Bachelor of Agriculture and Zoology Bachelor of General Building (other techniques) Edited January 27, 2016 by Gideon Quote
soccerkid6 Posted November 7, 2013 Posted November 7, 2013 (edited) Soccerkid6 Builds Fossgard Falls- certifications: wall techniques (SNOTed style stonework) [Architecture], advanced windows and window frames (for the SNOT window frames and doorframes) [architecture], waterfalls [hydrology] = 3 credits Spear Fishing in the Mitgardian Clan Lands-certifications: fishing [Agriculture and Zoology]= 1 credit Kaldrfell Castle- certifications: round walls and towers (Architecture), snow and ice (Landscape Design), sideways rocks (Landscape Design), and interior design (General Building) = 4 credits Nordheim Village- certifications: wall techniques (wooden walls) [architecture], village life [anthropology] = 2 credits Denrith Fortress- certifications: roofing (one of three techniques) [Architecture], extreme environments [Landscape Design], life in Nocturnus [Anthropology], lighted builds [General Building]= 4 credits Town of Daydelon- certifications: half-timbered Tudor style [Architecture], stained glass [General Building], and city scene [Anthropology] = 3 credits A Clever Trap- certifications: battle scene [Military Science], and fortifications [Military Science] = 2 credits Valdrfell Stables- certifications: roofing [Architecture], wall techniques [Architecture] (for the log cabin), roof rakes [Architecture], and raising livestock [Agriculture and Zoology]= 4 credits Darkness in Mitgardia Chapter 2- certifications: flowers and dense foliage landscaping [Landscape Design] = 1 credit. Darkness in Mitgardia Chapter 4- certifications: NA Daydelon Blacksmith- certifications: roofing (one of three) [Architecture], and manufacturing [Trade and Law]= 2 credits Daydelon Manor- certifications: advanced SNOT [Architecture] (for the window designs), and mosaics, stained glass, or complex SNOTted floor designs [General Building (Other Techniques)] (for the SNOT floor and stained glass windows)= 2 credits Blue Palace- certifications: NA Making Maple Syrup- certifications: NA # Certifications: 28 Degrees: NA Edited July 8, 2014 by soccerkid6 Quote
Kai NRG Posted November 8, 2013 Posted November 8, 2013 (edited) Kai NRG - Doctor Builds: "The Queen and I will walk now" - Sideways Rocks Kaliphlin vs. Mitgardia (Microfigure Tournament) - Microscale Duel in Kaliphlin - Advanced SNOT Rounding up the Herd - Raising Livestock, Countryside Scene Valyrian Trade - Life in Valyrio, City Scene, Still Water, Advanced Windows and Window Frames Stranded - Oceanside or River Scene Oil for the Mitgardians - Snow and Ice, Shipping by Land, Life in Mitgardia SG: Main Gate - Wall Technique #1, Life in Kaliphlin A Child's Dream - Wall Technique #2, Round Walls and Towers, Art [GNAR] Battling the Waves - Waves, Minifigure posing Ch. II Cat. B, dG Collab - Drafted - Wall Technique #3, Roofing #1, Roofing #2, Flowers and Dense Foliage Landscaping Ch. II Cat A - Lookout! - Underwater, Tree #1, Forced Perspective A Day on the Mud - Swamp Micro Village - The Start of Auner - Studs up Rocks and Cliffs, Crop Farming, Mountains or Cliffs Picnic! - Grasslands SG - Shopping in Sultan's Gate - Roofing #3, Roof Rakes, Interior Design, Music Mount Up! Rhopalocera Lagargander (Giant butterfly) - Brick-Built Animals, Waterfall Over the Mountain... - Logging Claimed Credit: Architecture: 10 (advanced SNOT, advanced windows and window frames, wall technique #1, wall technique #2, wall technique #3, round walls and towers, roofing #1, roofing #2, roofing #3, roof rakes) Landscape Design: 5 (sideways rocks, snow and ice, flowers and dense foliage landscaping, tree #1, studs up rocks and cliffs) General Building: 4 (microscale, minifigure posing, forced perspective, interior design) Agriculture and Zoology: 4 (raising livestock, crop farming, logging, brick-built animals) Anthropology: 5 (city scene, life in Varlyrio, countryside scene, life in Mitgardia, life in Kaliphlin) Hydrology: 4 (still water, waves, underwater, waterfall) Geography: 4 (oceanside or river scene, swamp, mountains or cliffs, grasslands) Trade and Law: 1 (shipping by land) Culture: 2 (art, music) Approved Credit: Architecture: 10 (advanced SNOT, advanced windows and window frames, wall technique #1, wall technique #2, wall technique #3, round walls and towers, roofing #1, roofing #2, roofing #3, roof rakes) Landscape Design: 5 (sideways rocks, snow and ice, flowers and dense foliage landscaping, tree #1, studs up rocks and cliffs) General Building: 4 (microscale, minifigure posing, forced perspective, interior design) Agriculture and Zoology: 4 (raising livestock, crop farming, logging, brick-built animals) Anthropology: 5 (city scene, life in Varlyrio, countryside scene, life in Mitgardia, life in Kaliphlin) Hydrology: 4 (still water, waves, underwater, waterfall) Geography: 4 (oceanside or river scene, swamp, mountains or cliffs, grasslands) Trade and Law: 1 (shipping by land) Culture: 2 (art, music) Degrees: Architecture Tradesman or Bachelor Landscape Design Apprentice General Building Apprentice Agriculture and Zoology Tradesman of Bachelor Anthropology Tradesman or Bachelor Hydrology Tradesman or Bachelor Geography Tradesman or Bachelor Trade and Law Apprentice Culture Tradesman or Bachelor Adept Master Doctor Certifications: 39 Legend: Green indicates completeness. Red, approval pending. Lavender, work still in progress. Edited September 9, 2014 by Kai NRG Quote
Garmadon Posted November 8, 2013 Posted November 8, 2013 (edited) <p><u><strong>Garmadon</strong></u><br /> <br /> <strong>Builds</strong></p> <ul class="bbc"> <li><a class="bbc_url" href="http://www.eurobrick...howtopic=88002" title="">Discovering the Source of the Adeler</a> - minifig posing, flowing water</li> <li><a class="bbc_url" href="http://www.eurobrick...howtopic=85330" title="">MAC: Uridius' Keep</a> - studs up rocks and cliffs, waterfalls</li> <li><a class="bbc_url" href="http://www.eurobrick...5#entry1822902" title="">AoM Archery Phase I - Hunting</a> - countryside scene</li> <li><a class="bbc_url" href="http://www.eurobrick...howtopic=93002" title="">AoM Barracks Phase I - Sparring</a> - flowers and dense foliage landscaping</li> <li><a class="bbc_url" href="http://www.eurobrick...howtopic=94781" title="">AoM Stables Phase II - Horse Cabin</a> - wall techniques - wooden walls</li> <li><a class="bbc_url" href="http://www.eurobrick...6#entry1883645" title="">AoM Stables Phase III - To Horse!</a> (HoM Entry) - advanced windows and window frames, fortifications, life in Mitgardia</li> <li><a class="bbc_url" href="http://www.eurobrick...howtopic=96234" title="">[GNAR] The IceStorm</a> - shipping by sea/water</li> <li><a class="bbc_url" href="http://www.eurobrick...1#entry1918451" title="">Challenge II Category - A Discussion on Strategies</a> - trees (1)</li> <li><a class="bbc_url" href="http://www.eurobrick...howtopic=99673" title="">Mount Up! - The Great Northern White Bird</a> - brick-built animals</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=100401" title="">Homeward Bound!</a> - trees (2), forced perspective, mountains or cliffs</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=104143" title="">Book II Challenge III - Underwater Affairs?! Mining the Ice-flows</a> - snow and ice, underwater, fishing</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=106304" title="">The Tale of the Walrus - AoM House Phase I</a> - interior design, lighted builds</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=106672" title="">[G:H6, U vs HC] Capturing the Supply Train</a> - life in Kaliphlin, shipping by land</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=106859" title="">[WZ1:E7, Ulandus] The Spy</a> - trees (3), grasslands</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=106906" title="">A[CG:J13, U vs DK] Going Somewhere?!</a> - roofing (1), city scene</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=106982" title="">[G:K12, U vs HC] The Storming of Ras-El-Akhen</a> - siege</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=107236" title="">[G:C8, U vs DK] Burning Down the Fort</a> - wall techniques (2)</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=107778" title="">[CG:J11, U vs DK] Monkey Grinder Business!</a> - arresting criminals</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=107845" title="">[G:J16, U vs HC] Returning With the Spoils</a> - micro-scale</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=108125" title="">[WZ6:B7, Ulandus] Don't tunnel under Northwall!</a> - wall techniques (3)</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=107557" title="">[G:B8, U vs DK] Fortifying the Land</a> - roofing (2)</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=109231" title="">[WZ14:F14, Ulandus] Who is getting chased out of town?</a> - roofing (3), history</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=108576" title="">[WZ9, Ulandus] Just One More Cherry Now!</a> - battle scene</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=108300" title="">[WZ8:L11, Ulandus] Surprise in the Swamp</a> - swamp, river scene</li> <li><a class="bbc_url" href="http://www.eurobrick...owtopic=111411" title="">[Ch. IV, Cat. A] Leaving Home</a> - roofing (3)</li> </ul> <p><strong>Claimed credits</strong></p> <ul class="bbc"> <li>Hydrology: 3</li> <li>General building: 5</li> <li>Landscape Design: 6</li> <li>Anthropology: 4</li> <li>Architecture: 7</li> <li>Military Science: 3</li> <li>Trade and Law: 3</li> <li>Agriculture and Zoology: 2</li> <li>Geography: 4</li> <li>History: 1</li> </ul> <p><strong>Approved credits</strong></p> <ul class="bbc"> <li>Hydrology (flowing water, waterfalls, underwater): 3</li> <li>General building (minifig posing, forced perspective, interior design, lighted builds): 4</li> <li>Landscape Design (studs up rocks and cliffs, trees [1], trees [2], trees [3], snow and ice): 5</li> <li>Anthropology (countryside scene, life in Mitgardia, life in Kaliphlin, city scene): 4</li> <li>Architecture (wall techniques - wall techniques [1], wall techniques [2], wall techniques [3], advanced windows and window frames, roofing [1]): 5</li> <li>Military Science (fortifications, siege): 2</li> <li>Trade and Law (shipping by land): 1</li> <li>Agriculture and Zoology (brick-built animals, fishing): 2</li> <li>Geography (mountains or cliffs, grasslands): 2</li> <li>History (Build #1): 1</li> </ul> <p><strong>Degrees:</strong></p> <ul class="bbc"> <li>Hydrology Apprentice</li> <li>General Building Apprentice</li> <li>Landscape Design Apprentice</li> <li>Anthropology Apprentice</li> <li>Architecture Apprentice</li> <li>Military Science Apprentice</li> <li>Trade and Law Apprentice</li> <li>Agriculture and Zoology Apprentice</li> <li>Geography Apprentice</li> <li>Adept</li> </ul> Edited June 21, 2016 by Garmadon Quote
mrcp6d Posted November 8, 2013 Posted November 8, 2013 (edited) mrcp6d Builds: Mitgardian Fishing Trip - certifications: Hydrology - waves, underwater; Agriculture & Zoology - brick-built animals Retrieving the Blue Stinger Wings - certifications: Landscape Design - trees (tree #1) Mages' Barracks - Phase II - certifications: Landscape Design - trees (tree #2); Architecture - 1x1 walls (2/2 against); roof rakes; Geography - mountains and cliffs Clowns & Vikings - certifications: Architecture - wooden walls; General Building - minifig posing; General Building - interior design; Anthropology - village life Chopping Wood - certifications: Agriculture & Zoology - logging; Anthropology - countryside scene; Anthropology - life in Mitgardia Moruth Watchtower - certifications: Architecture - round walls and towers; Military Science - fortifications; Trade and Law - arresting criminals Archery Phase I - certifications: Landscape Design - Snow and Ice ; Geography - Forests Gathering Intel for the Resistance - certifications: Architecture - roofing; Architecture - wall techniques (Tudor style); Anthropology - life in Avalonia Farming Bees - certifications: Landscape Design - flowers and dense foliage Tunnel Recon - certifications: Landscape Design - trees (tree #3) The Beacon of the Bay of Storms - certifications: Landscape Design - studs up rocks and cliffs (3/4 votes) Kaliphlin Death Ray - certifications: general building - microscale (2/4 votes) Death in the Rafters - certifications: Architecture - windows & window frames (0/4 votes) Credits: Claimed: Architecture - 1x1 walls (rejected) Architecture - windows & window frames Landscape Design - studs up rocks and cliffs General - microscale Approved: Architecture - wall techniques (wooden walls, Tudor walls); roof rakes; round walls and towers; roofing; General Building - minifig posing; interior design Anthropology - village life; countryside scene; life in Mitgardia; life in Avalonia Hydrology - waves, underwater Agriculture & Zoology - brick-built animals; logging Landscape Design - trees; snow and ice; flowers and dense foliage Geography - mountains and cliffs; forests Military Science - fortifications Trade and Law - arresting criminals Degrees: Edited December 4, 2017 by mrcp6d Quote
NiceMarmot Posted November 8, 2013 Author Posted November 8, 2013 (edited) NiceMarmot Builds: RtD Tongue of a Bandit -- certifications: forced perspective South Sandstuck's New Walls -- certifications: walls (#1) Sceptre of Amon Jhar -- certifications: desert, sand-dunes, microscale Reminds Me of a Song -- certifications: walls (#2), tree (#1), foliage landscaping, flowing water Certifications: 8 Degrees: Edited October 9, 2014 by NiceMarmot Quote
Gabe Posted November 9, 2013 Posted November 9, 2013 Builds Petraea university - Grand lecture theatre - approved certifications: 1 roofing technique (architecture), interior design and complex snotted floor design. (general building) = 3 credits. L&DiK, cat.2 - Card X, The Dragon - approved certifications: Brick built animal (Ag/Zoology) = 1 credit Challenge 1, Cat.2; Stranglehold tower - approved certifications: Round walls/towers (architechture), Fortifications (Military science), Studs-up rocks, Sideways rocks (landscape design) = 4 credits [GNAR] The Wayfarer-approved certifications: Trade/Law - shipping by water, Hydrology - waves, Life in Kaliphlin = 3 credits Ch II, Cat B, dG collab - The sanctuary of Bloodleaf Shrine - Architecture - 1x Roof technique, Architecture - Advanced SNOT (for the circular 1st floor balcony), Landscape Design - 1x Tree, Anthropology - Life in Avalonia = 4 credits Kaliphlin Medical Corps:Landscape design - Flowers and dense foliage, Trade and Law - Caravan/shipping by land = 2 credits The Plagued Coast:General building - minifig posing, Hydrology - Still water, Geography - Oceanside = 3 credits Approved credits: Architecture: 2x roofing techniques, round walls/towers, Adv. SNOT General building: Interior design, Complex snotted floor, Minifig posing Ag/Zoology: Brick built animal Military Science: Fortification Landscape design: Studs-up rocks, Sideways rocks, 1x Tree, Flowers and dense foliage Trade/Law - Shipping by water, Caravan/shipping by land Hydrology - Waves, Still water Anthropology - Life in Kaliphlin, Life in Avalonia Geography - Oceanside Total credits approved = 20 Degrees: none Pending credits: none Quote
Kayne Posted November 9, 2013 Posted November 9, 2013 (edited) Kayne Builds Withered Woods http://www.eurobrick...85#entry1621046 - certifications: Roof Design(1 Credit), Trees(1 credit) Draconians http://www.eurobrick...showtopic=89663 -certifications: Trees(1 credit), Life in Nocturnus(1 credit), SNOT'ted tile walls(1 credit) and Round Walls(1 credit) Through the Desert http://www.eurobrick...showtopic=91839 -certifications: Life in Kaliphlin(1 credit) and Sideways Rocks(1 credit) The Gates of Ras El-Ahken http://www.eurobrick...showtopic=92221 -certifications: Minifig posing(1 credit) for the A'shan Daes, and Fortifications(1 credit) Defending the Coast http://www.eurobrick...showtopic=96677 -certifications: Still Water, Life in Avalonia, Studs up Rocks and Cliffs, Flowers and Dense Foliage Credits Pending Approval Desert- Through the Desert http://www.eurobrick...showtopic=91839 Approval progress: Architecture roofing [1/3 Approved] Roof 1 [Approved] roof 2 roof 3 [*]wall techniques, three of: [1/3 Approved] 1x1 round plate walls SNOT'ed tile stonework [Approved] half-timbered Tudor style Wooden Walls [*]Round walls and Towers [Approved] [*]roof rakes [*]Advanced windows and window frames [*]Advanced SNOT [*]Landscape Design Trees [2/3 Approved] Tree 1 [Approved] Tree 2 [Approved] tree 3 [*]flowers and dense foliage landscaping [Approved] [*]studs up rocks and cliffs [Approved] [*]two of [1/2 Approved] sand dunes snow and ice extreme environments sideways rocks [Approved] [*]Hydrology four of: still water [Approved] waves flowing water waterfalls underwater [*]General Building (Other Techniques) minifig posing [Approved] interior design forced perspective microscale one of: lighted builds movement-enabled mosaics, stained glass or complex SNOTted floor designs brick films [*]History MOC1 MOC2 MOC3 [*]Military Science battle scene siege fortifications [Approved] military camp [*]Trade and Law marketplace manufacturing one of: caravan / shipping by land shipping by sea / water [*]two of: arresting criminals and/or jail courtroom governing body (king, council, etc) [*]Agriculture and Zoology three of: crop farming raising livestock fishing harvest time logging [*]brick-built animals (0/3 or more) animal 1 animal 2 animal 3 ...? [*]Anthropology two of city scene village life countryside scene tribal scene [*]life in Kaliphlin [Approved] [*]two of [2/2 Approved] life in Avalonia [Approved] life in Mitgardia life in Nocturnus [Approved] life in Valyrio [*]Geography four of: mountains or cliffs oceanside or river scene forests swamp desert grasslands [*]Culture pick 2 of the following: Theater Music Art Degrees: Room for improvement Edited July 4, 2014 by Kayne Quote
gedren_y Posted November 9, 2013 Posted November 9, 2013 (edited) gedren_y Builds: Visiting Herbologists University of Petraea: Investiture Goings on at the University Nestlands Trading Post in Mpya Stedor Claimed Credits: Landscape Design: Flowers and Dense Foliage Landscaping - 1 General Building: Interior Design - 1 Architecture: Roofing - 1(of 3) Anthropology: Life in Kaliphlin - 1 City Scene - 1 Approved Credits: Landscape Design: Flowers and Dense Foliage - 1 General Building: Interior Design - 1 Architecture: Roofing - 0(of 3) Anthropology: Life in Kaliphlin - 0 City Scene - 0 Degrees: Edited August 28, 2014 by gedren_y Quote
Wedge09 Posted November 9, 2013 Posted November 9, 2013 (edited) Wedge09 Builds Eddy the farmer's field - certifications: Crop farming (1 credit) [Approved] Collecting the pieces - Alexander Vandagant's search - certifications: trees (1 credit) [Pending], flowers and dense foliage landscaping (1 credit) [Approved] A ruined acqueduct - certifications: Waterfalls ( 1 credit) [Approved] [L&DiK] C2: XIX The Tower - certifications: microscale (1 credit) [Pending] A foreshortening of Avalonia - certifications: trees (1 credit), flowers and dense foliage landscaping (1 credit), waterfalls (1 credit) [Approved] If you don't want to align, you will de destroyed - certifications: Military Science: Battle Scene (1 credit), General Building: minifig posing (1 credit) [Approved] Steve the Dwarf's Forge - certifications: Trade and Law: Manufacturing (1 credit) [Approved] Tracking the Drow's forces - certifications: Landscape design: studs up rocks and cliffs (1 credit) [Approved] Albion's Hash House- certifications: Anthropology - city scene (1 credit), Anthropology - life in Avalonia (1 credit) [Approved] Eddy the farmer's field - certifications: Agricolture and Zoology - raising livestock (1 credit) [Approved] Claimed credits Landscape design: 1 Hydrology: 0 General Building (Other Techniques): 1 Trade and Law: 0 Agricolture and Zoology: 0 Σ credits claimed = 2 Approved credits Agriculture and Zoology: 1 (crop farming), 1 (raising livestock) Anthropology: 1 credit (city scene), 1 credit (life in Avalonia) Landscape design: 2 (flowers and dense foliage landscaping), 1 (trees), 1 (studs up rocks and cliffs) Hydrology: 2 (waterfalls) Military Science: 1 credit (Battle Scene) Trade and Law: 1 credit (Manufacturing) General Building:1 credit (minifig position) Σ credits approved = 13 Degrees: Room for improvement Edited August 20, 2014 by Wedge09 Quote
PenPlays Posted December 4, 2013 Posted December 4, 2013 (edited) Penkid11 Builds: Dawn of Ages: Chapter 2, Part 1 Stalkhead Beach Hydrology: Waves (against the coast) [Approved], Landscape Design: Sideways Rocks [Denied], General Building: Minifig Posing [Approved], Geography: Oceanside [Approved] (4 Credits) Dawn of Ages: Chapter 2, Part 2 The Legend of the Reaper General Building: Forced Perspective [Pending], General Building: Microscale [Pending], Anthropology: Countryside Scene [Pending] (3 Credits) Dawn of Ages: Chapter 2, Part 3 The Ridge Landscape Design: Studs Up Rocks and Cliffs [Pending], General Building: Mosaics, Stained Glass, or Complex SNOTted Floor Designs [Pending] (ridge top) (2 Credits Book II Challenge 1 (Category C) Village of Sorrow Hydrology: Flowing Water [Pending], Anthropology: Life in Nocturnus [Pending] Book II Challenge 1 (Category B) Reclaiming the Fort Landscape Design: Sideways Rocks [Pending], Military Science: Battle Scene [Pending], Military Science: Fortifications [Pending] Book II Challenge 1 (Category A) The Fire Inside Landscape Design: Extreme Environments (lava) [Pending] Claimed Credits: Landscape Design=3 Sideways Rocks Studs Up Rocks and Cliffs-2/4 Extreme Environments (lava)-3/4 Hydrology=1 Flowing Water-3/4 General Building=3 Forced Perspective-2/4 Microscale Mosaics, Stained Glass, or Complex SNOTted Floor Designs-2/4 Military Science=2 Battle Scene Fortifications Anthropology=3 Countryside Scene-2/4 Life in Nocturnus-3/4 Approved Credits: Hydrology=1/4 Waves General Building=1/5 Minifig Posing Geography=1/4 Oceanside Degrees: Hydrology Apprentice General Building Apprentice Geography Apprentice Edited February 20, 2014 by Penkid11 Quote
-Carson Haupt- Posted December 23, 2013 Posted December 23, 2013 (edited) -Carson Haupt- Builds: Journey through the Plains http://www.eurobricks.com/forum/index.php?showtopic=89783 A Good Day to Die! http://www.eurobricks.com/forum/index.php?showtopic=89753 Task II and III http://www.eurobricks.com/forum/index.php?showtopic=89859 Farming http://www.eurobricks.com/forum/index.php?showtopic=89860 Elven Valley http://www.eurobricks.com/forum/index.php?showtopic=92106 Ch II - Prolouge - Black Crusade http://www.eurobricks.com/forum/index.php?showtopic=93205&st=0#entry1842505 Albion: Stables http://www.eurobricks.com/forum/index.php?showtopic=94975 Drowned Town http://www.eurobricks.com/forum/index.php?showtopic=93329 [GNAR] Gylden Abiron http://www.eurobricks.com/forum/index.php?showtopic=96186 Countryside Shrine A visit to Carn Claimed Credits: Approved Credits: Roofing #1 Forced Perspective Dense Foliage Crop Farming Tree #1 Tree #2 Tree #3 Studs up Rocks Extreme Environments Waterfall Waves Sideways rocks Life in Avalonia Life in Kaliphlin City Scene Countryside Scene Interior Design Shipping by Water Oceanside or river scene Fishing Degrees: Bachelor's of Landscape Design Edited October 13, 2014 by -Carson Haupt- Quote
Torgar Posted December 29, 2013 Posted December 29, 2013 (edited) Torgar Builds: The Spire's Toll Certifications: [Landscape Design] Cliffs [Approved], [General Building] minifig posing [Approved], [Agriculture and Zoology] Brick-built animal [Approved] (3 credits) The Raven's Aerie Certifications: [Architecture] roofing [Approved], [Architecture] wall techniques [Approved], [Architecture] round tower [Approved], [Military Science] fortifications [Approved] (4 credits) Recruiting an Old Friend Certifications: [General Building] Forced Perspective [Approved], [General Building] Microscale[Approved], [Geography] Mountains/Cliffs [Approved] [Landscape Design] Dense Foliage [Approved] The Kazzar Travel to Avalonia: [Hydrology] still water [Pending], [Trade and Law] caravan [Pending], [geography] swamp [Pending], [Anthropology] Life in Nocturnus [Pending] Claimed Credit: Architecture 3 (roofing, wall techniques, round tower) Landscape Design: 1 (cliffs) Hydrology: 1 (Still Water) General Building: 3 (Minifig posing, Forced Perspective, Microscale) Agriculture and Zoology: 1 (Brick-built animal) Military Science: 1 (fortifications) Trade and Law: 1 (Caravan) Geography: 2 (Mountains/Cliffs)(swamp) Anthropology: 1 (Life in Nocturnus) Approved Credit: Architecture 3 (roofing, wall techniques, round tower) Landscape Design: 1 (cliffs) General Building: 3 (Minifig posing, Forced Perspective, Microscale) Agriculture and Zoology: 1 (Brick-built animal) Military Science: 1 (fortifications) Geography: 1 (Mountains/Cliffs) Degrees: n/a Edited March 3, 2014 by Torgar Quote
qiadris Posted February 19, 2014 Posted February 19, 2014 (edited) Builds The Sultan's Plate - certifications: [Anthropology] City Scene, [Anthropology] Life in Kaliphlin, [General Building] Interior Design Sultan's Gate Main Gate (Micro) - certifications: Mountains/cliffs [Geography] The Sirocco - None Pending approval - Last updated Apr 13, 2014 None Approved credits Architecture None[*]Landscape Design None[*]Hydrology None[*]General Building (Other Techniques) Interior Design[*]History None[*]Military Science None[*]Trade and Law None[*]Agriculture and Zoology None[*]Anthropology Two of: City Scene[*]Life in Kaliphlin [*]Geography - 1/4 Mountains of cliffs[*]Culture None Edited April 13, 2014 by qiadris Quote
narbilu Posted February 20, 2014 Posted February 20, 2014 (edited) BUILDS: Bow's Arch Forester Approved certification: agriculture (logging) 4/4 Bow's Arch Storage Approved certification: wall techniques (wooden wall) 4/4 Bow's Arch Quarry Approved certification: trade & law (manufacturing) 4/4 Hemresa Eastern Tower certifications: landscape design (flowers and dense foliage) 3/4 military science (fortification) 3/4 anthropology (life in Avalonia) 3/4 geography (mountains or cliffs) 3/4 Challange 1 A – Grimm on Hemresa certifications: general building (minifig posing) 3/4 militairy science (battle scene) 0/4 Challange 1 B – Mountain Pass certifications: military science (fortification) 0/4 anthropology (life in Nocturnus) 0/4 Challange 1 C – Mount crow of the snow elves certifications: landscape design (trees) 3/4 landscape design (snow and ice) 3/4 anthropology (tribal scene) 3/4 anthropology (life in Nocturnus) 3/4 Albion – Hemresa Legion Recruitment Office certifications: anthropology (city scene) 3/4 Avalonia – Hemresa agriculture certifications: landscape design (trees) 2/4 landscape design (flowers and dense foliage) 0/4 agriculture and zoology (crop farming) 2/4 anthropology (country side) 2/4 APPROVED CREDITS certification: Agriculture: logging Architecture: wall techniques (wooden wall) Trade & Law: manufacturing DEGREES Apprentice of Agriculture Apprentice of Architecture Apprentice of Trade & Law Edited March 12, 2014 by narbilu Quote
Direlda Posted February 22, 2014 Posted February 22, 2014 (edited) Builds AoM Archery Phase 1 - Winter Practice -- Landscape Design: Trees (first of three techniques) [approved] and Landscape Design: Snow and Ice [approved] Pending Credits N/A Approved Credits Landscape Design: Trees (first of three techniques) Landscape Design: Snow and Ice Degrees Landscape Design Apprentice Edited February 23, 2014 by Direlda Quote
DrColossus Posted March 8, 2014 Posted March 8, 2014 (edited) DrColossus Builds: A Meeting in Raven's Eye Pending Credits: 1) Hyrdology (Flowing Water): 1 vote 2) Hydrology (Pond): 1 vote 3) Anthropology (Village life): 1 vote 4) Landscape (Flowers and dense foliage): 1 vote Edited March 10, 2014 by DrColossus Quote
Jakon Posted March 8, 2014 Posted March 8, 2014 (edited) Jakon Builds: AoM: Barracks Phase 2 Certifications: AoM: Barracks Phase 3 Certifications: Anthropology: Life in Mitgardia Credits:1 Degrees: N/A Edited April 3, 2014 by Jakon Quote
Gilbert Despathens Posted April 7, 2014 Posted April 7, 2014 (edited) Builds + Raising the Defenses + Avalonia Second Task: Departing for Albion Claimed Credits Architecture - + Roofing + Walls Landscaping - + Studs-up rocks and cliffs Geography - + River Scene Approved Credits Architecture - + Wall Technique - SNOTed tile stonework + Round Walls and Towers + Advanced SNOT Military Science - + Fortifications Total=4 Degrees and Accomplishments Edited June 4, 2014 by Gilbert Despathens Quote
Thomas of Tortuga Posted May 15, 2014 Posted May 15, 2014 (edited) Builds: Character Intro- Kashifa bint Mu'adh- Dense foliage landscaping; Lighting; Interior Design; Life in Kaliphlin [Approved] {GNAR} The Sapphire- Shipping by sea / water; minifig posing [Approved] Ch. II Cat. B, dG Collab - Evacuation- Roofing technique #1;Tree technique #1; Wall technique #1; Village Life [Approved] Mount Up! Lesser Guylinea Dragon- Brickbuilt animal #1 [Approved] In the Depths of the Forest- Tree Technique #2; Countryside Scene; Forests [Approved] Honors/Credits: Grand Admiral of the Kaliphlin Marine (GNAR) Architecture (8 left) roofing- Demonstrate mastery of three roofing techniques, not including using standard LEGO slope bricks. #1 - Ch. II Cat. B, dG Collab - Evacuation [Approved] #2 #3 [*]wall techniques - Demonstrate mastery of three advanced wall techniques. #1- Ch. II Cat. B, dG Collab - Evacuation [Approved] #2- #3- [*]round walls and towers [*]roof rakes [*]advanced windows and window frames [*]advanced SNOT [*]Landscape Design (4 left) trees - Demonstrate mastery of at least three different tree building techniques. #1- Ch. II Cat. B, dG Collab - Evacuation [Approved] #2- In the Depths of the Forest [Approved] #3- [*]flowers and dense foliage landscaping- Character Intro- Kashifa bint Mu'adh [Approved] [*]studs up rocks and cliffs [*]two of: sand dunes snow and ice extreme environments (lava, caves, acidic pools, etc) sideways rocks (studs horizontal) [*]Hydrology (4 left) four of: still water (lakes, ponds, ocean without waves, etc) waves flowing water waterfalls underwater [*]General Building (Other Techniques) (2 left) minifig posing- {GNAR} The Sapphire [Approved] interior design- Character Intro- Kashifa bint Mu'adh [Approved] forced perspective microscale one of: lighted builds- Character Intro- Kashifa bint Mu'adh [Approved] [*]History (3 left) A special discipline, wherein you must build three MOCs depicting significant events in Kaliphlin's history (you make up the events, or use whatever existing history there is). You must also supply a story of suitable length and quality describing the historical event pictured. At least two of the history builds must consist of at least three different pictures, either different scenes altogether, or the same scene at different moments in time, with changes to the scene such as figure movement.[*]Military Science (4 left) battle scene siege fortifications military camp [*]Trade and Law (4 left) marketplace manufacturing one of: shipping by sea / water- {GNAR} The Sapphire [Approved] two of: arresting criminals and/or jail courtroom governing body (king, council, etc) [*]Agriculture and Zoology (5 left) three of: crop farming raising livestock fishing harvest time logging [*]brick-built animals -- Brick-built animals, birds, or fish, realistically rendered using advanced or innovative techniques. Number of animals should be commensurate with their scale -- three or more if they're approximately minifig sized. #1- Mount Up! Lesser Guylinea Dragon [Approved] #2 #3 [*]Anthropology (2 left) two of: village life- Ch. II Cat. B, dG Collab - Evacuation [Approved] countryside scene- In the Depths of the Forest [Approved] [*]life in Kaliphlin- Character Intro- Kashifa bint Mu'adh [Approved] [*]two of: life in Avalonia life in Mitgardia life in Nocturnus life in Valyrio [*]Geography (3 left) four of: mountains or cliffs oceanside or river scene forests- In the Depths of the Forest [Approved] swamp desert grasslands [*]Culture (2 left) pick 2 of the following: theater music art Edited October 9, 2014 by Thomas of Tortuga Quote
StickFig Posted May 22, 2014 Posted May 22, 2014 (edited) Builds: GNAR: The Ahok - Approved Credit for Trade and Law: shipping by sea / water Freebuild: The Sand Witch's Hovel - Approved Credit for Architecture: roof 1 and round walls and towers Approval progress: Architectureroofing roof 1: Freebuild: The Sand Witch's Hovel - Approved! roof 2 roof 3 [*]wall techniques 1x1 round plate walls SNOTted tile stonework half-timbered Tudor style wooden walls [*]round walls and towers: Freebuild: The Sand Witch's Hovel - Approved! [*]roof rakes [*]advanced windows and window frames [*]advanced SNOT [*]Landscape Design treestree 1 tree 2 tree 3 [*]flowers and dense foliage landscaping [*]studs up rocks and cliffs [*]two of: sand dunes snow and ice extreme environments sideways rocks [*]Hydrology four of:still water waves flowing water waterfalls underwater [*]General Building (Other Techniques) minifig posing interior design forced perspective microscale one of:lighted builds movement-enabled mosaics, stained glass, or complex SNOTted floor designs brick films [*]History historical 1 historical 2 historical 3 [*]Military Science battle scene siege fortifications military camp [*]Trade and Law marketplace manufacturing one of:caravan/shipping by land shipping by sea/water: GNAR: The Ahok - Approved! [*]two of: arresting criminals and/or jail courtroom governing body [*]Agriculture and Zoology three of:crop farming raising livestock fishing harvest time logging [*]brick-built animals [*]Anthropology two of:city scene village life countryside scene tribal scene [*]life in Kaliphlin [*]two of: life in Avalonia life in Mitgardia life in Nocturnus life in Valyrio [*]Geography four of:mountains or cliffs oceanside or river scene forests swamp desert grasslands [*]Culture pick 2 of the following:Theater Music Art Current certification count: 3/51 total, 2/24 technique-related, 1/27 content-related Edited June 22, 2014 by nstickney Quote
Maxim I Posted June 7, 2014 Posted June 7, 2014 (edited) Damaximus Builds: advanced placement credits Lake of the Trapped Warriors (september): "Hydrology: still water (claimed)" West Inner Mpya Stedor in a time of celebration (15th of June): "Antropology: City life (claimed)" + "Antropology: Life in Kaliphlin (claimed)" + "Trade And Law: Marketplace (claimed)" builds for UoP/DoH: Everlast, Headquarter of the I.A.M.S. : "Landscaping: Studs up Rocks (claimed)" + "General: Interior design (claimed)" + "Military Science: fortifications (claimed)" + Geography: mountains (claimed)" Mpya Stedor: The Library & Gate of Amenor : "Architecture: advanced windows (claimed)" + "General: Forced perspective (claimed)" + "Culture: Art (claimed)" + "Architecture: roofing technic (claimed)" A MAESTRO Shop in Thorshaven, Mitgardia: "Hydrology: still water (claimed)" + "Trade And Law: Trade by sea (claimed)" + "Antroplogy: Life in Mitgardia (claimed)" + Geography : oceanside (claimed)" Kicking Avalonians (what a nice dream) : "Hydrology: waves (claimed)" + "General: minifigposing (claimed)" + "Antropology: life in Avalonia (claimed)" + "Antropology: country life (claimed)" Claimed Credits: Architecture (2/10) => Apprentice Roofing (1/3) Wall (0/3) Round Walls & Towers (0/1) Roof Rakes (0/1) Windows (1/1) SNOT (0/1) Landscape (3/7) => Apprentice Trees (1/3) Flowers (1/1) Rocks (1/1) Dunes, ice, extreme, sideways rocks (0/2) Hydrology (2/4) => Apprentice still water, flowing water, waves, waterfall, underwater General (3/5) => Apprentice Minifig posing (1/1) Interior (1/1) Forced perspective (1/1) Microscale (0/1) Lighted, movement, mosaics, films (0/1) History (0/3) Military Science (1/4) => Apprentice Battle Scene (0/1) Siege (0/1) Fortifications (1/1) Military Camp (0/1) Trade & Law (2/5) => Apprentice Marketplace (1/1) Manufactering (0/1) Trade (1/1) Arresting, government, courtroom (0/2) Agriculture (0/6) Agriculture (0/3) Animals (0/3) Antrophology (5/5) => Bachelor City, Town, Country, Tribe (2/2) Life in Kaliphlin (1/1) Life in other Guilds (2/2) Geography (2/4) => Apprentice Culture (1/2) => Apprentice Approved Credits: Architecture (0/10) Roofing (0/3) Wall (0/3) Round Walls & Towers (0/1) Roof Rakes (0/1) Windows (0/1) SNOT (0/1) Landscape (0/7) Trees (0/3) Flowers (0/1) Rocks (0/1) Dunes, ice, extreme, sideways rocks (0/2) Hydrology (0/4) still water, flowing water, waves, waterfall, underwater General (0/5) Minifig posing (0/1) Interior (0/1) Forced perspective (0/1) Microscale (0/1) Lighted, movement, mosaics, films (0/1) History (0/3) Military Science (0/4) Battle Scene (0/1) Siege (0/1) Fortifications (0/1) Military Camp (0/1) Trade & Law (0/5) Marketplace (0/1) Manufactering (0/1) Trade (0/1) Arresting, government, courtroom (0/2) Agriculture (0/6) Agriculture (0/3) Animals (0/3) Antrophology (0/5) City, Town, Country, Tribe (0/2) Life in Kaliphlin (0/1) Life in other Guilds (0/2) Geography (0/4) Culture (0/2) Edited June 7, 2014 by Damaximus Quote
SarahJoy Posted August 21, 2014 Posted August 21, 2014 (edited) Builds DIssent at the Blue Dolphin Inn A Minute to Think The Last Place You'd Look Ruadhi City Council Ruadhi Husbandry A Kaliphlin Farm?!? Mme Celeste Delivers Bad News A Joshua Tree in the Contemplative Gardens A True Bloodbath Disaster Relief Claimed credits pending approval DIssent at the Blue Dolphin Inn: Architecture: Wall Techniques, General Building: Interior Design, Anthropology: Village Life Σ credits approved = 17/51 Approval progress: Architecture (3/10)Roofing (2/3)roof 1: Mme Celeste Delivers Bad News (approved) roof 2: Ruadhi Husbandry (approved) roof 3 [*]wall techniques, three of: 1x1 round plate walls: The Last Place You'd Look (approved) SNOTed tile stonework half-timbered Tudor style Wooden walls other: DIssent at the Blue Dolphin Inn (pending) [*]round walls and tower: Mme Celeste Delivers Bad News (denied), A Joshua Tree in the Contemplative Gardens (approved) [*]roof rakes [*]advanced windows and window frames [*]Advanced SNOT [*]Landscape Design (3/7) Trees (2/3) A True Bloodbath (approved) Disaster Relief (approved) tree 3 [*]flowers and dense foliage landscaping: A Joshua Tree in the Contemplative Gardens (claim lapsed due to inactivity) [*]studs up rocks and cliffs [*]two of (1/2) sand dunes: A Minute to Think (approved) snow and ice extreme environments sideways rocks [*]Hydrology (0/4) four of:still water: A True Bloodbath (approved) waves flowing water waterfalls underwater [*]General Building (Other Techniques) (2/5) minifig posing: Ruadhi Husbandry (approved) interior design: DIssent at the Blue Dolphin Inn (pending) forced perspective: Disaster Relief (approved) microscale one of: lighted builds movement-enabled mosaics, stained glass, or complex SNOTted floor designs brick films [*]History MOC1 MOC2 MOC3 [*]Military Science battle scene siege fortifications military camp [*]Trade and Law (1/5) marketplace manufacturing one of: caravan / shipping by land shipping by sea / water [*]two of: arresting criminals and/or jail courtroom governing body (king, council, etc): Ruadhi City Council (approved) [*]Agriculture and Zoology (2/6) three of: [2/3 Approved]crop farming: A Kaliphlin Farm?!? [Approved] raising livestock: Ruadhi Husbandry (approved) fishing harvest time logging [*]brick-built animals (0/3 or more) animal 1 animal 2 animal 3 [*]Anthropology (1/5) two of (1/2) city scene village life: DIssent at the Blue Dolphin Inn (pending) countryside scene: A Minute to Think (approved) tribal scene [*]life in Kaliphlin: A Kaliphlin Farm?!? [Approved] [*]two of life in Avalonia life in Mitgardia life in Nocturnus life in Varlyrio [*]Geography (1/4) four of: mountains or cliffs ocean-side or river scene forests swamp: A True Bloodbath (approved) desert: Disaster Relief (approved) grasslands [*]Culture pick 2 of the following: Theater Music Art Degrees: None Edited January 26, 2016 by SarahJoy Quote
vitreolum Posted September 9, 2014 Posted September 9, 2014 (edited) Architecture (8/10) roofing 1 - http://www.eurobrick...showtopic=99925 [Approved] roofing 2 - http://www.eurobrick...howtopic=100683 [Approved] roofing 3 - wall technique 1 - http://www.eurobrick...showtopic=99925 [Approved] wall technique 2 - http://www.eurobrick...wtopic=100683 [Approved] wall technique 3 - http://www.eurobrick...howtopic=102642 [Approved] round walls and towers - roof rakes - http://www.eurobrick...showtopic=99925 [Approved] advanced windows and window frames - advanced SNOT - http://www.eurobrick...howtopic=101686 [Approved] Landscape Design (5/7) tree 1 - http://www.eurobrick...howtopic=100228 [Approved] tree 2 - http://www.eurobrick...showtopic=99241 [Approved] tree 3 - http://www.eurobrick...howtopic=102642 [Approved] flowers and dense foliage landscaping - http://www.eurobrick...howtopic=100228 [Approved] studs up rocks and cliffs - http://www.eurobrick...showtopic=99241 [Approved] two of: sand dunes snow and ice extreme environments (lava, caves, acidic pools, etc) sideways rocks (studs horizontal) - http://www.eurobrick...howtopic=102158 [Approved] Hydrology (1/4) four of: still water (lakes, ponds, ocean without waves, etc) waves flowing water - http://www.eurobrick...howtopic=100988 [Approved] waterfalls underwater General Building (Other Techniques) (4/5) minifig posing - http://www.eurobrick...howtopic=102158 [Approved] interior design - http://www.eurobrick...howtopic=103481 [Approved] forced perspective - http://www.eurobricks.com/forum/index.php?showtopic=103564#entry2152158'>http://www.eurobricks.com/forum/index.php?showtopic=103564#entry2152158 [Approved] microscale one of: lighted builds - http://www.eurobrick...showtopic=99925 [Approved] movement-enabled (Power Functions, or manually operated via gears or other mechanisms) mosaics, stained glass, or complex SNOTted floor designs brick films History (0/3) A special discipline, wherein you must build three MOCs depicting significant events in Kaliphlin's history (you make up the events, or use whatever existing history there is). You must also supply a story of suitable length and quality describing the historical event pictured. At least two of the history builds must consist of at least three different pictures, either different scenes altogether, or the same scene at different moments in time, with changes to the scene such as figure movement. Military Science (3/4) battle scene - http://www.eurobrick...howtopic=100228 [Approved] siege - http://www.eurobrick...howtopic=102642 [Approved] fortifications - http://www.eurobrick...howtopic=102642 [Approved] military camp Trade and Law (1/5) marketplace manufacturing - http://www.eurobrick...howtopic=103481 [Approved] one of: caravan / shipping by land shipping by sea / water two of: arresting criminals and/or jail - http://www.eurobricks.com/forum/index.php?showtopic=103564 [Approved] courtroom governing body (king, council, etc) Agriculture and Zoology (4/6) three of: crop farming - http://www.eurobrick...howtopic=100683 [Approved] raising livestock fishing harvest time logging brick-built animal 1 - http://www.eurobrick...howtopic=100683 [Approved] brick-built animal 2 - http://www.eurobrick...showtopic=99241 [Approved] brick-built animal 3 - http://www.eurobrick...showtopic=99241 [Approved] Anthropology (1/9) two of: city scene village life countryside scene tribal scene life in Kaliphlin two of: life in Avalonia life in Mitgardia - http://www.eurobrick...howtopic=101686 [Approved] life in Nocturnus life in Valyrio Geography (1/4) four of: mountains or cliffs oceanside or river scene forests http://www.eurobrick...howtopic=100228 [Approved] swamp desert grasslands Culture (0/2) pick 2 of the following: Theater Music Art Edited February 26, 2015 by vitreolum Quote
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